Tuesday, December 22, 2015
Monday, November 23, 2015
The Naked Demon
The Naked Demon by Serrie L - new paranormal romance. Read opening chapters on Wattpad.
Friday, November 13, 2015
The Kartoss Gambit (The Way of the Shaman: Book #2)
Chapter 1. At the fringe of the Empire.
I boldly stepped into the portal and prepared
myself for long struggle with the Governor. The three months I would be forced
to spend entirely in his power were no cause for celebration, but I had no
intention of surrendering, crawling on my knees or cowering like a kicked dog
before this fumble of the developers. That sweaty toad can kiss my ass and
forget about the Orc Warrior figurines, for all his attempted bribery: peace,
love or lots of dough. Potential use of physical force against me wasn't much
of a worry. I was sure that the freed prisoners couldn't be casually punished
or tortured – we did have rights, after all, even if these were somewhat
curtailed. It was worth bearing in mind that the system was fully aware that
the sensory filters were disconnected, so I had little to worry about and...
What on earth is this?
To the player located in a prisoner capsule! You
have earned 'Respect' with the Pryke Mine guards and are being transferred to
the main gameworld.
You have the option of taking part in the
adaptation scenario: 'The Governor's Castle'. Time to be spent at the location
'The Governor's Castle': 2 months 26 days. Role taken: 'Castle craftsman'.
Conditions: eight hour work day, a weekly salary, the results of the daily
labour go to the Serrest province; every seventh day is a holiday, development
of crafting professions (up to level 30 inclusive) – at the expense of the
Governor.
Reward for taking part in the adaptation scenario:
Respect with the Serrest Province, two items of the ‘Rare’ class.
Should you decline, you will be sent to a random
settlement in the Malabar Empire and your reputation with the Serrest Province
will fall to the level of ‘Hatred’.
Do you wish to take part in the adaptation scenario
'The Governor's Castle'?
Judging by the shimmering portal that surrounded
me I wasn't going to be taken anywhere until I made the choice. If that's the
case I had time to think about it, weighing up all the pros and cons.
First. An adaptation scenario... How much more
adaptation can I need? I get it already – I'm a loser and a wretch, who only
gets handed truckloads of compulsory adaptation instead of the standard game
and normal communication with other players. That is definitely a minus.
Second. There's the close proximity to the
Govertoad, even if just geographically. I'm sorry Mr. Digital NPC, our
encounter was a mistake and mutual love is definitely not on the cards. You
just wanted to use me... Right, my thoughts are getting in a mess again... In
any case, the Governor's personality amounts to two fat minuses.
Third. I am a business-like person and should
think things through rationally. It would be foolish to simply walk past such a
pile of freebies: the salary, the development of an unlimited number of
professions, the character level being my only limit. I could be learning
Smithing, Alchemy, Enchantment, Cartography and level up in many other things
at the same time, all justified by the conditions of the scenario. Definitely a
double plus.
Fourth. If I refuse, I'll get Hatred with Serrest.
This is a clear minus or rather a plus towards taking part in the scenario.
There are just forty provinces in Malabar and to lose access to one of them is
a very short-sighted choice.
I think that's it. I don't know about anyone else
in my place, but for me the choice was clear. I didn't want to limit my freedom
to one holiday a week. If that's the case, I'd say 'Good luck' to the Govertoad
- he'd have to make do without me. I was all but crestfallen when I jumped into
the portal with the flashing message that for two months and twenty six days
I'll be stuck in the Governor's castle. Things turned out a lot less dire - the
system simply provided advance information of the scenario, naively thinking
that I would go for it. After all, it came with so many freebies and big
bonuses... They can dream on!
I confidently selected the 'Refuse' sign, small as
it was next to the larger 'Accept', and in an instant the world was filled with
color, sound and the fragrant scent of a pine forest.
To the player located in a prisoner capsule! You
have declined to take part in the adaptation scenario and were sent to the
settlement of Beatwick. Time to be spent at the settlement: 2 months 26 days.
Maximum time you can spend outside the settlement: 48 hours. If you are found
outside the settlement beyond the allotted time, you will be teleported back
into the village and a record of violation of the parole conditions will be
made. Three violations annul your parole and you will be returned to the mines
to serve the remainder of your prison term.
Have a pleasant game!
Compulsory quest accepted: 'Visiting the Village
Headman'. Description: go to the headman of Beatwick to be allocated living
quarters for the next three months. Deadline for completion: 12 hours. Penalty
for failure: 3 violations.
I made a few steps
towards the village visible in the distance, but was stopped by another
message:
Your reputation with the Governor of the Serrest
Province has fallen by 22000 points.
Current level: Hatred. You are 12000 points away
from the status of Enmity. Due to receiving a maximum negative value, your
bonus for daily reputation gain is invalid.
So they did land me with that after all. That's
right – I knew what I was signing up for: the maximum value in negative
reputation. Although... A negative reputation is a reputation nonetheless. In
Barliona there are four levels of negative reputation: Mistrust, Dislike,
Enmity and Hatred. From Neutral reputation to Mistrust there are minus 1000
points and to Dislike another 3000. Then it's minus 6000 until Enmity and 12000
until Hatred. I was given the maximum in one go! When I played my Hunter, I
managed to get Exalted, the maximum positive reputation, with only one faction
and that only after playing for a couple of years, while now in just three
months I went straight to Hatred! Yes, of course a Shaman knows no
half-measures, with reputation it has to be at the maximum, with crafted items
– only Legendary ones, and with girls only those who get you locked up in
prison. Just one thing was bad: now Serrest was lost to me – as soon as I get
spotted by the guards there, I'd be immediately sent to prison 'to assess the situation'.
Then it's spending a day in the preliminary detention cell and then
teleportation to the borders of the province. The next time I'd spend two days
in the cell. After that it's three and so on without a limit. The most
unpleasant part was that a reputation like that is almost impossible to improve
- you need the personal intervention of the Emperor.
Visions of the lost carefree life in the
Govertoad's castle floated up on the fringes of my consciousness, but I quickly
dispelled them and headed to Beatwick. At the first glance it was a pretty
standard average village; judging by the chimneys it had at least seventy
households. The wooden houses, roofed with wooden shingles, the barking of
dogs, happy shouts of children running around after a madly screeching cat that
had something tied to its tail - all of this was a picture of normal village
life, which I remembered from the times I had gone to visit my parents. The
enormous stockade of thick logs around the entire perimeter protected the
village from the dark forest that stood about a hundred meters away. The
strange expression 'forest of masts' involuntarily popped into my head - the
trunks of the pines, as straight as spears, shot up into the sky, hiding the
sun with their thick canopy and creating deep twilight beneath. Fallen pines,
shrubbery and hazel thicket, together with other kinds of trees, made the
forest quite literally impassable. Only rare paths, probably hacked through by
the locals, lead into the depths of this wonder of nature. Despite such
surroundings, life was not restricted to the interior of the stockade – up
until the very edge of the forest there rolled wide yellow fields of some kind
of cereal crops, green meadows, where cows and sheep grazed, and
hundred-meter-long vegetable patches that had villagers bent over them with
their hoes. The village theme was played out to the full. Thick black smoke and
the ringing blows of a hammer came from the smithy that stood near the road to
the village. Great: there was a place here for leveling up. The only drawback
for me was the red band on my head: without it Beatwick would have all but
rolled out a red carpet for me as a free citizen of the Empire. Right now
though, I'd be lucky not to get dogs and pitchforks.
I took a deep breath in the fresh air and headed
at an unhurried pace towards the village gates, looking out for any special
aspects of local life. My main task was to find the local Headman and
'register' my presence in the village. If I only knew where to look for him.
This was no Pryke mine, where the orc always sat behind his desk – here the
Headman could be running around anywhere.
As I made my way towards Beatwick, I tried to take
note of every detail that could be of use in the next three months.
I saw how the smith, large as a bear, came out of
the smithy, lifted a small barrel of water and, breathing out a loud 'Eehh!',
emptied it over himself, snorting and giving off a lot of steam. He stood there
for a couple of seconds giving me an unfriendly stare and loudly breathing in
the cool air, then he lifted the anvil from the ground as if it was a feather,
shot me one more glance and disappeared back into the smithy. With that I felt
my plans for leveling up in professions take a nosedive: I hate heat. For me
it's better not to work at all than be sweating buckets, my tongue hanging out
as I gulp in the sizzling air.
A group of three bearded men were actively
swinging the scythes and giving me extremely unfriendly glances. Their small
foreheads, menacing and, at the same time, unintelligent eyes made them look
very similar to Neanderthals, whose pictures I remembered from history lessons.
They only lacked some animal skins on their backs, otherwise they'd be a
spitting image of them. When I walked by them I could hear muttering that
didn't sound at all like Barliona's common tongue. I could bet that these three
had some kind of a quest connected to them: either they were the quest givers
or they would provide some kind of related information. If I asked the locals,
it would probably turn out that these guys weren't from around here.
An interesting-looking tree caught my eye...
"Watch out!" the clear voice of a child
tore me away from contemplating the local sights. I turned towards the source
of the sound and opened my mouth to ask what happened, when my forehead was
struck with something large, hard and very painful. Bam! The peaceful county
landscape was enriched by the image of a flying Shaman, sending curses on
anyone and everyone. My flight came to a stop almost immediately – inside a
fresh haystack. With some effort I dug my way out of the green entanglement,
spitting out grass and brushing it off my coat. What the hell!? I habitually
looked at my Hit Points, and cursed once again. 40% of my Hit Points were gone!
What have I done to deserve this? The answer came soon enough, but left me
somewhat perplexed. It was a huge cartwheel, tied around with a rope and framed
with metal sheets. Riiight. Something like that could send you off for a
respawn in no time!
"Are you all right?" a small
out-of-breath boy, his face red, flew up to me, barely older than seven, by the
look of it. "I was... my tooth... the wheel! It's so heavy! And there you
were! And it rolled the wrong way! Took my tooth with it! And then – 'Bam!' And
you're flying! Into the grass – 'Whack!' Did it hurt?" He was looking at
me with such concern and guilt, trying to tidy up his messy ginger hair with
fidgety hands, that I was totally unable to get angry at him. "You won't
tell mum, will you? Our blacksmith is good at pulling teeth, but he's so busy
all the time, so I have to do it myself," the little boy started to
explain, fitfully gulping in air between words and flashing the gap where his
tooth use to be.
"Now I have no tooth, like Bald Bobby,"
the kid continued to chatter and it dawned on me that the wheel that sent me
flying was the local replacement for a dentist, when the smith was too busy.
"You really won't tell mum? Otherwise she
won't let me out by myself again, only with my sister! And she's such a bore –
that's not allowed, don't touch that, keep away from the dogs! Yuck! How can
you be so boring? I remember how we went to the forest..." It seemed like
part of this NPC's settings stated that if silence lasted for more than a
minute he'd immediately vanish from the face of Barliona. It didn't matter what
the topic was or whether anyone was listening – he just had to keep talking.
"Right, stop!" I interrupted his tale of venturing into the forest
and gaining victory over the great vicious rabbit, "Do you know the
village Headman? If you take me to him, I won't say anything to your mum,"
I could use a guide at the start, and the boy must know each and every one in
the village.
"The Headman? Who doesn't know him? Everyone
does! Five coppers and I'll take you to him right away. He's always hiding, so
you can hardly ever find him," the kid was grinning and stretching his
small hand towards me, with an expectant look.
"Here you go, you young extortionist," I
threw five copper coins into his hand and they immediately disappeared, as if
they had never existed. Of course, I could have made the boy take me to the
Headman for free, but five coppers weren't going to break the bank and this way
I might get some kind of a quest out of his parents (or a good hiding, if it turns
out that one mustn't give the kid money under any circumstances.)
"What's your name, then?" I asked the
young rascal, who was fussing around the fallen wheel and trying to decide
which was the best side for getting to grips with it.
"I'm Clouter," the lad replied quickly
and started to redden from the effort of trying to lift the wheel.
"Quit fibbing, there isn't a name like that.
Let me help," I came up to him and put the wheel upright. It really was
heavy. "Where will you roll it now?"
"I'm Clouter," said the little guy
insistently, wiping his nose with his sleeve, "I don't like Avtondil. I
won't be called that. Everyone has good names, only I've got a stupid one. I
always get a beating for it from the Straighters. No need to roll it, just push
it that way, it'll get there by itself." Avtondil... no, Clouter pointed
towards the village, "with luck it won't hit anyone this time."
"And who are these 'Straighters'?"
"They are from the neighboring Straight Street,
Al Spottino's gang. Watch out!" Clouter screamed after the rolling wheel
and shouted to me: "We'll meet down the-ere!"
Clouter tripped up a couple of times, tumbling
down the hill, but immediately got up and continued running after the wheel,
shouting at the top of his voice. I chuckled at his goofiness and was about to
follow him when I was suddenly turned around, lifted off the ground and thrust
into the enraged bearded face of the blacksmith:
"Why are you bullying Clouter, you
thug?" before I could answer anything, the blacksmith took a good swing
and sent me flying again. It's not like I was expecting a royal welcome, but
this was too much. These flights were beginning to wear me out with their
frequency! I got up from the ground and quickly glanced at my Hit Points. Oh
boy! I only had 18% of Life left! A blacksmith's punch hit much harder than the
wheel! I saw that I might not survive a second blow and started to summon a
Healing Spirit on myself.
"What's with the dancing? You're a
warlock!" It was just as well that the Tambourine sped up the Spirit
summoning - I managed to completely heal myself only a second before my next
flight. This was some blacksmith! Strong as a bear. I tried to get up, but my
feet gave way and I slumped to the ground, seeing a semi-transparent message
appear:
Dizziness! You lost concentration for 10 seconds.
Skill increase:
+10% Endurance. Total: 60%.
"Stop, Mr. Slate!"
"Leave it, Clouter, stay out of the way.
Can't you see that we've had a killer-warlock land on us?"
"He's no killer! He helped me to bring the wheel
back to the village and he wanted to see the Headman!"
"The Headman, you say?" Slate loomed
over me and then with one hand lifted me off the ground. No-one would believe
me if I told them that I got caught between a Slate and a hard place in
Barliona! Quite literally. "What did you want from the Headman?"
"I'll be living here for three months,"
I croaked through a half-strangled throat. Well, well! Playing as a Shaman I
was beginning to discover Barliona from a completely different angle: I would
have never thought that if you press on the throat, the player would start to
croak like that. He won't be getting suffocated - just a status bar would pop
up, stating that he didn't have enough air. But the rasping is not something I've
noticed before. The blacksmith let go and I fell on the ground like a sack of
potatoes.
"Going to live here, eh? Then why are you
loitering here as if you're trying to snoop around? There's no Headman around
here," without waiting for my reply the blacksmith turned around and went
back to his smithy. By the looks of it, my first encounter with Beatwick
residents was far from a success.
"Don't be upset," fired off Clouter.
"Mr. Slate is nice, he just probably failed to make something today and
that made him all cranky. Let's go together, I've finished rolling the wheel. See
where it's crashed into the fence? It can stay there."
By the wooden gates I found the local guards - two
red-nosed men with puffy eyes. They were doing their best to stop themselves
falling to the ground by propping themselves up against their spears. They
clearly weren't doing so because they were tired or spent too long at their
posts, but from uninhibited imbibing of spirits. The scent of syrupy homebrew
wafted a few dozen meters away from the duo, and several bottles strewn across
the ground were clear pointers to what the brave upholders of law and order
were really up to. You couldn't say much for their overall appearance either: a
short chainmail that reached down to the middle of their beer bellies, sitting
on top of a simple tunic, studded thick trousers and worn bast shoes made the
guards' appearance so 'terrifying', that even if an enemy decided to invade the
village he was doomed to laugh himself to death first.
"Halt! Hic! Who goes there?"
"I'm on my way to the village Headman, I was
sent to live here," I gave the simple reply. It looked like the local
Headman was someone well-respected and referring to him might open doors.
"To the Headman, eh?" the second guard
started to mumble in a drunken voice. "Tell him that the gates are in safe
hands, we're watching them like hawks. No enemy will get past us!" The
guard straightened out, showing what a strong warrior was guarding the village.
He was so overwhelmed with emotion that he lost his balance, took several steps
backwards, hit the stockade with his back and slid down, having lost his
support from the spear.
"Hold it, Wilkins!" the second guard
hurried after him, totally forgetting about the unfairness of things like
balance and the force of gravity. I shook my head in resignation at the sight
of such guards and was about to head into the village, but then caught sight of
the opened gates, which had previously been hidden by the plump guardsmen. They
were made of common wood, but one side had been scarred by the four-digit claw
of some unknown monster. Moreover, this had been done from the side of the
village, as if someone wanted to make an opening into the world outside. I
wondered whether there was some quest connected to these gates. Was it to find
and destroy the monster? In that case I would be offering my services to the
Headman.
"What happened to your gates?" I asked
Clouter, when we approached a large house located right in the centre of the
village.
"Nothing's wrong with our gates."
"But what about the marks that look like they
were made by some claws?"
"That's a prank played by the Straighters.
Each night they sneak past the dosing guards and cut the gates with knives.
Anyone getting caught gets dragged in front of the Headman and anyone who
doesn't gets a ton of honor and respect. For example, I've never been caught
yet!"
"So how many times did you sneak to the
gates?" I asked, disappointed, and just trying to keep the conversation
going now. That could have been such a great quest!
"So far zero times, but I didn't get caught
either, right?" the kid gave me a toothless smile and pointed towards a
brightly-painted house. "We're here now. The Headman's sitting inside, as
usual." He then took off so fast that all I saw were his flashing heels.
"And don't forget," Clouter shouted after running a good distance and
turning around, "Not a word to mum about the wheel!"
"So you've been sent to live with us?"
the Headman asked me, as he carefully rolled up a paper and hid it in a draw of
his table. As soon as I set my eyes on him it was clear - this was someone who
liked order, a pedant and, at the same time, an NPC who was very sure of
himself. I couldn't say why, but his appearance really put me in mind of one of
the advisors of the Malabar Emperor. He had the same commanding face, framed by
a short goatee, and penetrating watchful eyes that took note of every detail;
in general, he was a complete picture of one of Barliona's good officials. He
was the complete opposite of the Govertoad and it was no surprise that such a
leader had the respect of the people in the village.
"Yes, for almost three months."
"No need to stand, take a seat. We have to
decide what you'll be doing here," the Headman gestured me to an armchair
and then leaned against the back of his own, looking at the ceiling, as if
trying to think of how I could be of use to his village.
I sat in a soft and rather comfortable armchair,
which was clearly not of a local make. It was strange that the house of an
ordinary NPC should have such furniture, Headman or no. Reluctant to interrupt
his thinking I began to examine the village leader's 'office'. It was a
separate room in a residential house. An enormous wooden table, like that of
the Pryke Mine governor, stood in the middle of the office and was a prime
example of a well-ordered work space: everything was in folders and neat piles,
with nothing out of place. He really was a pedant. A few modest-sized glass
cabinets with books and scrolls, a fireplace and a luxurious thick carpet were
the other furnishings of the local leader's office. I was about to shift my
gaze back to my host, when it was caught by a relatively small painting: there
was the Headman, two grown men, an attractive young woman and a smudge of paint
that covered the fifth person in the picture.
"We have no inns, so we'll have to assign you
to lodge with someone. I think Elizabeth wouldn't mind, her house has been on
the empty side for two years now," the Headman began to fill out a paper,
which he then handed to me, "here, please relay my request to her.
Furthermore, before I decide what type of work to appoint for you, I need to
know what you can do and the level of your skills. I need exact numbers."
I opened my stats and began to read out my
professions and their levels. It's just as well that he didn't demand that I
should tell him all my stats - I was reluctant to reveal that I had Crafting
even to an NPC.
"A Jeweler, a Miner and a Cook," said
the Headman thoughtfully. "Totally useless professions in our parts. We
have no Precious Stones, you'd have to buy them in town, which is two days'
travel away on a cart. Mining might have been useful, but we have only one
vein, by the smithy, and it's worked by our blacksmith Slate every day. You're
not advanced enough to work an Iron Vein in any case. You could, of course,
travel to the Free Lands. That's not far from here. You can get Tin and Marble
veins there, but our forest is a dangerous one. Few would go there without
decent protection. The Cook profession doesn't even bear mentioning: our Mrs.
Potts can teach any cooks - even one of the Governor's - a thing or two. So
that's that."
Free Lands nearby? Where the heck did I end up? Is
this place really in the middle of nowhere?
"You don't happen to have a map of the
Empire? It would be good to know where I was sent to serve my free settlement
time," I asked the Headman. He squinted, giving me a long piercing look,
and then replied, "Yes, there is a map."
He cleared the table, took a scroll out of one of
the drawers and unfolded it. It was an enormous map of the Empire, about a
meter by meter and a half. Where did he get such a wonder?! Such a map costs
around ten thousand gold! "We're here," the Headman pointed his
finger at the very edge of the border with the Free Lands. I bent over the map
and quietly swore under my breath. 'Middle of nowhere' would be putting it
mildly.
After the unification of all the countries took
place and one language was adopted, the real world was split into five large
regions, along the continents: Eurasia, Africa, Australia and the two Americas.
In parallel with reality, five great continents were formed in Barliona, with
each being divided roughly into three zones. For example, on our continent
there was the Malabar Empire, Kartoss and the Free Lands. Malabar was where the
players lived. It contained the main resources, quests, factions, cities,
including the capital, and also some yet unexplored lands. Thus the area where
I now found myself had not been completely mapped yet - even on the Headman's
map it was sketched out very roughly. Kartoss, the Dark Empire, headed by the
Nameless Dark Lord, was about five times smaller than Malabar in territory, which
didn't stop it causing a great deal of trouble with its constant incursions and
raids. But you had to give this Empire its due: it abounded in unique objects
and resources, which were often sought out by high-level players. It is
interesting to note that both a raid group of a hundred players and a loner
that secretly snuck into Kartoss had equal chance of getting loot. It was
impossible to play on the side of the Dark Empire, although many times the
players signed petitions and held demonstrations, asking to be permitted to
play for the dark side of Barliona. The Corporation kept promising to develop
this feature, but, as far as I knew, nothing was ever done in this direction -
Kartoss remained the realm of the Imitators. And, finally, the third zone on
every continent, which took up almost sixty percent of all the areas accessible
for play: the Free Lands. Rare independent towns with their own reputation
rating, villages made up of two-three dozen houses, great forests, endless
steppes, impassable bogs and mountains that rose up to the sky. In the fifteen
years of Barliona's existence only thirty percent of the Free Lands territory
had been mapped, with the rest remaining a veiled mystery. Naturally, there
were some enthusiasts who dropped everything and dedicated themselves to
exploration and travel, but they either failed to produce maps of the explored
areas or chose not to share them with the rest. Or, which is most likely, they
sold the maps for crazy money to the leading clans. For the majority of players
the territories of the Free Lands remained uncharted. One could only guess what
quests and achievements they contained, although the Corporation
representatives have repeatedly encouraged the players to stop battling Kartoss
and explore the Free Lands, saying that these held the 'best bonuses' in the
Game. The developers even placed all the new Dungeons, one opened every half a
year, inside the still unexplored parts of the Free Lands, to give players an
incentive to spend their time on making their way there. But I digress, a
lot...
I had been sent for settlement to the farthest
reach of the Empire, on the border with the Free Lands, which here took the
form of impassable woods, bogs and mountains. There were no towns or villages.
On the map, almost exactly by the spot labeled Beatwick, there were several
icons indicating free mines in this area. I should go there and check them out.
However, what really dampened my spirits was that the nearest Imperial town,
Farstead, was a really long way off. Two days on a cart is not exactly next
door, if I understood the scale of the map correctly. Considering that I cannot
leave Beatwick for more than two days, a visit to Farstead was out of the
question.
"Had a good look now?" inquired the
Headman and then rolled up the map and put it back in his table. "We may
not be in the centre of the Empire, but there's still plenty to do here."
"Do you have any assignments for me?" I
asked out of habit, knowing full well that the red band on my head wouldn't make
me seem particularly trustworthy in the eyes of any NPC. I had to spend around
a week in the village for its residents to get used to me and get less wary of my
headband and only then start seeking out any quests. But there's no harm in
trying.
"Of course there are, but I can't give them
to just any stranger," replied the Headman, confirming my thoughts.
"First live here for a little while, make some contribution to the village
and then there'll be assignments for you. Although... there is one. Recently a
pack of wolves has appeared in the woods. They've become bold and started
raiding the herds. The shepherds said that they are lead by an enormous Wolf.
If you do away with the Wolf, we can see about other assignments. In any case,
it is high time for that pack to be culled, it's no good for it to be roaming
the woods in such numbers. But bear in mind – I won’t take your word for it. I
will need proof.
Quest available: 'The Hunt for Grey Death.'
Description: A pack of wolves lead by an enormous
alpha wolf has appeared in the lands around Beatwick. Destroy 10 Wolves and the
great Grey Wolf. As proof that you've completed the assignment bring back Wolf
Tails, which have 100% drop rate from each mob. Quest type: Common. Reward:
+100 to Reputation with the Krong Province, +200 Experience, +80 Silver.
Penalty for failing/refusing the quest: -100 to Reputation with the Krong
Province.
"I'll take it. I'll go after the wolves
tomorrow, first thing in the morning," I said as I accepted the quest.
"But I have a few more questions. How many..."
"Wolves first, questions later." The
Headman cut me off in a tone that indicated that the matter was closed.
"Now Tisha will take you to Elizabeth, to whom you must remember to give
the letter. Go on the hunt tomorrow and after that we'll talk. Tisha!"
called the Headman, and a couple of moments later the girl from the painting
flew into the room.
"Let me introduce you, this is my daughter
Tiliasha. This is Mahan, he'll be living in our village for three months. Take
him to Elizabeth, he can stay with her."
"Just call me Tisha." The gentle voice
of the girl was in tune with her beautiful appearance. "Let's go, I'll
show you the village," she then moved gracefully to the door and gestured
to me to follow her.
Quest 'Visiting the Village Headman' completed.
It was a large village. From the side of the hill
I counted around seventy houses, but in actual fact there were one hundred and
three households. Quite a lot, especially by frontier standards. The village
followed a standard layout: the central square, where the Headman's house
stood, and three streets: Straight, Crooked and Serpentine. The kids from these
streets were always in the process of trying to establish who was the best and
strongest, so fights were fairly frequent. Tisha also told me about the gates -
a year ago her father carved three claw marks into them in order to put some
fear into the kids, who were really beginning to get out of hand, making it
look like there was a werewolf in the village. But the plan somewhat backfired:
everyone was too scared to set foot outside their homes for a whole week. So he
had to come clean about it. Then it became a tradition among the youngsters: if
you wanted to prove yourself - you had to carve some claw marks into the gates.
During the day the gates were guarded by a couple of drunkards, who were no
good for any other job in any case, but at night the more serious guards took
their place - either her brothers or hired hands, free citizens of the Empire,
same as myself. The same in all but the red bands, that is. I couldn't stop
myself from asking if there were any free citizens in the village right now,
and was very disappointed to hear the answer that the last such person came
through the village half a year ago.
Tisha's own story turned out to be quite
interesting. She had come to the village together with her family just two
years ago, immediately after the death of the previous Headman, Elizabeth's
husband. Before that Tisha used to live in a large city. Her father held quite
a high-ranking position, because a carriage use to take him away early in the
morning and in the evening a large crowd of richly dressed people would gather
at their house, lock themselves in the study and hold long discussions. Then
something happened and father gathered the household and came here to the edge
of the Empire.
"So the gates are guarded at night by your
brothers? All three of them?" the thought of the painting with the smudge
wouldn't leave me alone - something was amiss here. From the time of my
initiation I had decided to put more trust in my instincts.
Tisha's face darkened, she fell silent and walked
for a while through the village without saying a word. She then regained
control of herself and said in a serious voice:
"No, not three, just two. But they only do it
once a week. Never ask me about my third brother. I don't remember him myself,
but we do not speak about him in the family. All that I know is that he
betrayed our kin and our homeland and father banished him from the family
forever. Not a word more about him. We're here. Elizabeth lives in this
house," Tisha turned around and quickly vanished around the turn in the
road. Oops. Looks like all my ambitious plans to seduce her have just been
destroyed. Now I won't get anything other than a mere greeting out of her until
I increase my reputation. A pity. But, in general, she did share some very
interesting information with me. Banishment from the family is a very serious
act for an NPC. I can't imagine what had to have happened for a former
high-ranking official to personally banish his own son. Once I level up my
reputation to Friendly, I will certainly ask the Headman about the painting
myself. I'd bet my life that the story behind the banishment is quite a
complicated one and must have a quest attached to it. Assignments like these
are exactly in Barliona's style - improving players' social skills by getting
them to reconcile families.
"But you said you wouldn't tell mum anything
about the wheel," an upset child's voice pulled me out of my thoughts.
"You promised!"
"Firstly, I promised no such thing and,
secondly, I have no intention of telling anyone anything. What are you doing
here?" It took a little while for me to spot Clouter hiding under the
porch.
"What do you mean? I live here. With my mum
and my sister," replied the boy, crawling out of his hiding place.
"Then it's you that I've come to see. Is your
mother home?"
"She's home, all right," Clouter looked
around, gave it a thought and started to crawl back under the porch. "But
I'm not going in there. It's porridge for dinner and I hate it. If mum sees me,
she'll take me by my ear and sit me at the table. I'd best stay here for a
while."
"How can I help you?" a low woman's
voice made me look up from Clouter's hiding place. Judging by the squeaking of
the floorboards the kid was trying to signal me that he wasn't there and that I
really had no idea where he might be. With a wise mother's smile Elizabeth
looked under her feet and then asked a completely unexpected question:
"Excuse me, I wonder if you've see a ginger boy around here? I've baked
his favorite pie, but it will get cold soon and won't be as tasty. I'll have to
give it all to Dawnie, like the porridge."
"You gave the porridge to Dawnie? For
real?" after hitting his head a couple of times on the floorboards,
Clouter ran like lightning from his hideout and stood before his mother, eyes
shining. "Is it a blueberry pie?"
"Of course, it's the blueberry pie, just as
you like it. Run along while it's still hot, you rascal," Elizabeth
ruffled his hair, as the kid ran past her and then turned to me again,
"So, how can I help you?"
"I was sent to you by the Headman. He said
that I could come and live with you for three months. Here are the
papers," I handed Elizabeth the letter. If her behavior with her son was
so natural, I shouldn't have any major problems with this NPC.
"Three months, eh?" muttered Elizabeth,
scanning through the paper. I couldn't help wondering what the Headman wrote in
there. I didn't manage to have a look in his house and then was too busy
talking to Tisha. What if it gave me a boost to Intellect? You never know.
"The nights are warm at the moment, so I can give you the summer house. Is
that all right with you?" my landlady looked me over. "Are you going
to live here as a freeloader or as a help?"
Was there a quest in this for me? I may have to do
it for free, but a quest is still a quest!
"I don't like being a freeloader. If you need
anything done, just tell me and I'll do it: whether it's fetching the water,
chopping wood or digging the garden..."
"No, my laborers can do all that well enough.
The Headman said that you aren't new to cooking," Elizabeth paused and I
froze in expectation. A profession-based quest! It's a dream for any player!
You can't even imagine the kind of bonuses you can get there! Elizabeth
hesitated, but then appeared to come to a decision and said: "I'm not a
rich woman, so I can't feed another mouth. You will be completely responsible
for feeding yourself?" she then glanced at my red headband and added:
"I also ask you not to come inside my house uninvited."
Attention to the player! You have been denied
access to the main house of Elizabeth, the widow of the former Beatwick
Headman. If you breach this restriction, one violation of your parole
conditions will be recorded. Have a pleasant game!
Elizabeth turned around and went into the house,
leaving me on the porch in a state of complete depression. I had already gotten
all excited about getting quests and a friendly attitude to me... How could I
have forgotten my red headband status? With that any NPC will treat me warily
and with suspicion. A former criminal, what do you expect? What if I start
killing everyone left and right, or pickpocketing and nicking their money? Who
knows with these ex-cons! So it looks like earning levels wasn't going to be
such a simple task after all. And I had all these plans to gain a dozen or two
in the coming three months by doing various quests... A pity. I'll have to do
something about that, that's certain. And as soon as possible too.
The summer house, kindly provided to me by
Elizabeth, was astounding in its simplicity and Spartan feel. Its entire
collection of furniture consisted of one bed, which took up half of the free
space. That was it. There was the earthen floor, which remained cold even in
today's heat, grey wooden planks for the wall and narrow windows right by the
ceiling, which had trouble letting even the moonlight through. Great place for
spending the next three months. I threw myself on the bed and started to make
plans, just to keep my brain occupied.
First. I'll have to do the quest with the wolves
first thing tomorrow. Extra experience and reputation with the Krong province
should help me win Elizabeth's trust and move into the big house. I had little
desire to be stuck in this cage for three months.
Second. I had to solve the problem of how to visit
Farstead. Getting there on a cart wasn't an option - it would take too long. So
I had to find another way. The Headman said that a caravan travels to that town
from time to time. I had to make an arrangement with its leader to buy a scroll
of teleportation from Beatwick to Farstead. The return scroll I could buy
there. Judging by the distance to the town, the scroll could cost around eight
or nine hundred gold. It's quite a lot, but I had to get to the Bank of
Barliona and get my hands on the possessions of my former Hunter character.
There should be at least eleven thousand there just in gold, not counting all
the leftover equipment. Although all of it was focused on boosting Agility, I
could use even that. It would be like plate mail compared to what I had on now.
Third. I had to find out about the mines that I'd
seen marked on the Headman's map. He did warn me, of course, that it's
dangerous to go it alone there, but I really mustn't let an opportunity like
this get away. If I understood correctly, the closest deposits of something or
other are located a couple of hours' walk from Beatwick. I didn't really feel
like sleeping, so if I left now I'd be back by the morning. This will also give
me a better idea about what I can count on in terms of leveling up professions.
Fifth... there is no fifth, I'm done planning. Now
is the time for action - to go and look at that mine. But first I had to look
through my bag, since I haven't really had time for that until now. After the
Dungeon it was quite full of things I haven't even looked at. I threw the
contents of the bag right on the floor, lit a rushlight, put it into a small
hole in the wall and began the inspection. There were the chess pieces. It was
a pity that each Orc Warrior took up an entire slot in the bag. The thought of
having to drag all thirty-two figurines around with me left me somewhat
stumped. Where on earth will I get a bag that big? Then there were seven rings
with a +3 stat bonus and four rings with a +2 bonus. They were the ones I
failed to sell at the Pryke mine and were now outdated. There was no point of
keeping them for later for a potential sale at an auction. Junk like this
wouldn't even sell for five gold. I'll have to offload them with a normal NPC
merchant. I didn't even look at the chainmail gloves, dropped by the last boss
of the Dungeon. These belonged to the members of my future clan and I had no
intention to turn into a rat. Why expose myself to extra temptation? What if I
liked them and didn't want to part with them? Twenty three pieces of Malachite,
one hundred pieces of Copper Ore and sixty eight Copper Ingots would all come
in handy for leveling up my Jewelcraft until I solved my ore supply issues.
There was my old friend, the Mining Pick. And, finally, there was the large
pile of various skins, tails, meat, claws and other junk, which had dropped
from the rats and spiders of the Dungeon. I fought off the impulse to gather it
all up and sell it without even looking at it - the first completion of a
Dungeon gave quite a good chance to get a considerable bonus even from simple
mobs, so I didn't want to throw away something potentially useful. As I sorted
through it all, I set aside a Spider Eye, horrible in its look and feel. Its
properties remained unidentified, and I did not have the Wisdom stat, which
would help in this task. It's not like I needed it in any case. It was much
easier to go to mage NPCs in any town and identify the object for a couple of
gold. I also set aside twenty two Rat Tails with 'Used by Alchemists' property
and twelve Spider Mandibles, with the 'Used by Armorers' property - I would go
around the relevant shops trying to sell these goods later. Just look at my
thoughts running ahead - 'go around the shops'. I haven't even sorted out the
teleportation scroll, but I'm making all these plans for the town anyway. The
rest turned out to be total trash, with only the Rat Meat being potentially
useful for leveling up in Cooking.
After going through the items, I put them back in
the bag, got a solid grip on my Mallet and went out into the night. The owners
of Barliona know very well that many of the game's players only appear during
late evenings. For this reason the nights here are very light and generally
have very good visibility. I took a couple of steps from the door and cursed.
Just my luck! It looked like Beatwick was on that unique list of places where
the rule about lighter nights did not apply. Pitch black darkness covered the
village like a blanket and it was impossible to see anything even a couple of
meters away. Thus my plan to go to the mine fell through quite thoroughly. I
had no desire whatsoever to trudge around in this dark. I sat on a bench, leaned
against the wall and closed my eyes. There was an almost complete silence that
seemed to arrive in the village together with the dark, broken only by the
rustle of the forest and the quiet chirping of crickets. There were no dog
noises or shouts from crowds of NPCs, which were now peacefully sleeping in
their houses. It was an ideal night to go out by yourself and breathe in the
crisp, clean air, which contained hints of pine resin, fir needles and a tangy
whiff of an animal. An animal?! I immediately opened my eyes and saw just a
couple of meters away an indistinct cloud, out of which two red eyes were
staring at me. What the...? I selected the indistinct cloud and tried to see in
its properties what I was dealing with.
Object properties: hidden.
Hidden? How's that? Concealing a mob's properties
was impossible in Barliona. Or at least it was until just now. The entire game
is built upon the ability to read them, which allows the players to devise
combat strategies with the mob or a boss. I had to get into the manual or on
the forums to see who is able to hide their properties and whether this was
even possible. But that's for later, right now I had other matters to deal with
- what does this thing in front of me want? I had little doubt that its
intentions were anything but nice and friendly. As a rule, in Barliona if a mob
is aggressive, it's sure to have red eyes. Neutral or friendly mobs would have
eyes of any other color but red. The two red lamps looking straight at me did
not make my immediate future look very promising.
Trying not to make any sudden movements, I got up
from the bench and started to shift sideways towards my door. I had to cover
just a couple of meters. With every small step I took the strange thing also
shifted sideways, always keeping a meter and a half in front of my face. I
don't think I'm liking this anymore. Maybe I should attack it first? Attack is
the best defense, after all. I was about to summon a Lightning Spirit on this incomprehensible
something, but then my hand slid against the door knob. The thought of testing
which of us was tougher was evaporated in a second - a door, despite its humble
status, was a great obstacle against mobs. No-one abolished the principle of
'My home is my castle' - even in Barliona.
I carefully slid my hand behind my back, slowly
lowered the door handle and quickly dropped inside the house. Immediately
turning around, I tried to slam the door shut with my whole weight. Just as I
was making my first move the beast lunged forward and began to push hard on the
closing door from the other side.
Damage taken. Hit Points reduced by 30: 260 (Door
hit): 230 (Physical defense). Total Hit Points: 650 of 680.
Skill increase:
+10% Endurance. Total: 70%
+5% Strength. Total: 60%
I was just a couple of centimeters away from
completely closing the door. I strained all I could, heaving my whole body
against it, but the beast that was pushing on the other side just wouldn't let
me do it. Moreover, gradually, centimeter by centimeter the door began to open.
At some point a mist-covered appendage slipped through the crack that formed.
Inside the house the mist dissipated and I could see four sharp claws in the
twilight. What is this, an overgrown wolverine? The claws dug into the door and
left deep marks - exactly the same as those on the village gates. Was I suppose
to think that this is the way the local youth got its kicks? It'll become a
running joke if it gets around the village tomorrow - how the Shaman got scared
by children's pranks. I was about to stop resisting, but then a message popped
up:
Energy level: 30. Stop, you angry Shaman!
This was the automatic message I put in place back
at the mine to stop myself biting the dust from the Energy loss. This was no
joking matter. It's not like the local kids would have the strength to demolish
my Energy in a matter of seconds. This is something else.
But what this something was I didn't get a chance
to find out. A couple of seconds later a message flashed that my Energy had
gone down to zero and I froze like a broken doll. Unlike in the mines, in the
main gameworld Energy can be easily restored from zero, even without the aid of
water. But until it is restored to at least ten points, the player freezes like
a wax figure.
Another blow on the door threw me far back into
the room and already mid-flight I saw some grey shadow speed after me. There
was no mist around it, but in the darkness of the room I couldn't make out what
it was. Only one thing was clear - the beast had two arms and two legs. Or four
appendages, to sum it up. Why did I put out the lamp before leaving? That way
I'd know what I was dealing with now. There was a flash of four sharp claws: a
sharp pang of pain and the surrounding twilight became even darker. So, my
house is not much of a castle, it would seem. Though it's not like it's really
my house - I was getting ahead of myself.
There was a flash and it seemed to me that I
almost immediately found myself at the entrance to the local cemetery. A very
symbolic respawning point. A small temple stood a few meters away from me,
shading me from the bright morning sun. Looks like that unidentified beast did
get me in the end, and the compulsory twelve hours from the moment of death
went by in a flash. Great.
I was about to head to the temple when I found
myself staring angrily at a message that popped up:
Attention!
In connection with your death, your level of
Experience has been reduced by 30%. Current Experience: 199; points remaining
until next level 1201.
I checked my purse. That's right, it now contained
only three thousand gold. The other half was lying in the summer house. I could
only hope that no-one had come in and laid their hands on it. It should have
been somewhere behind the bed and not really visible from the door.
But what was it that got me? Despite the fact that
I had 680 Hit Points and 230 Physical defense, the beast sent me for a respawn
with a single blow. I looked into the combat logs, hoping that this feature had
become unlocked since my leaving the mine. Yes! Now we'll read what it was that
swatted me. I switched on the filter for the damage sustained in the last
thirty hours and saw several lines:
23:45:23 Damage
taken: 28 (258 'Door hit' - 230 'Physical defense'). Hit Points remaining: 652.
23:45:26 Damage
taken: 28 (258 'Door hit' - 230 'Physical defense'). Hit Points remaining: 624.
23:45:39 Damage taken: 28 (258 'Hit against the wall' -
230 'Physical defense'). Hit Points remaining: 596.
23:45:41 Damage
taken: 24762 (24998 'Unknown' - 230 'Physical defense'). Hit Points remaining:
0.
I looked at the messages dumbfounded. That was
some swatting! Twenty five thousand damage can be inflicted by a mob that's no
less than level 70. But where would an aggressive mob of such a level come from
in Beatwick and why on earth did it decide to pay me a visit?
"Were you looking for something, my
son?" a voice sounded nearby and made me turn around. A small, plump and
pink-cheeked priest of some god was standing by the temple, thumbing through
the prayer beads in his hands. A black robe covered him from head to foot, but
failed to conceal the size of his enormous stomach. "Do you want to
receive a blessing from Vlast? In that case you have to become his novice. Are
you ready?"
So this was a temple of Vlast. The god of
winemaking. He was an analogue of Bacchus, Pan and other such gods from the
real world. I went into the manual to read the main limitations imposed by
serving this god and was surprised to see that there were none - any NPC or
players could become this god's novice without any restrictions. This didn't
concern just the novices, but you could even become a priest just a few months
after becoming a novice. There were no additional costs or donations to be
made. All you had to do is drink a glass of wine or homebrew every day and thus
receive your divine blessing. Although if you failed to drink it, you'd incur a
divine curse, not a pleasant thing, as a rule. This meant that you'd have to
atone for your sins with two glasses of homebrew. All right, I was never that
interested in Barliona's religions as a Hunter and as a Shaman had even less
need of them. Of course, Vlast is a convenient god for leveling up the Faith
stat, but there are just too many complications in this field. Not my thing.
Now it was clear, however, where the priest got his large stomach - probably
from saying all those daily prayers with his parishioners and anyone else who
dropped by. With the devout aid of wine and homebrew, that is. I bet those guards
I met by the gates yesterday were also his active novices.
"No, thank you. I respect Vlast, but I am not
ready to become his novice. You have my thanks," I bowed to the priest,
receiving a similar bow in response.
"As you wish. Vlast doesn't force anyone to
serve him. Only someone with true insight could fathom the real depth of his
teaching. Can I help you with anything else, my son?" the priest run the
standard phrase by me.
"Yes. Holy father, can you tell me if there
are any monsters in these parts that roam about at night and bring grief and
destruction to the local people?" the incident with the respawn wouldn't
let me be. I was dying to find out what dealt me all that damage.
The priest stopped fingering the prayer beads,
looked around and then gestured me to follow him:
"Enter into the temple, my son. This isn't
the place to talk of such things."
There was nothing interesting inside the temple.
There was the altar with the depiction of a rather chubby Vlast, whose
bleary-eyed gaze stared into empty space, and a couple of benches. That's it.
The place was totally Spartan. The priest went behind the altar, took two cups
from somewhere and handed me one of them.
"Vlasts' commandments do not permit one to
start a conversation without wine passing one's lips first," the priest
said in lofty tones. "I see that there's a reason that you asked me about
the night monster," he began as soon as we had drunk a couple of draughts.
It was ordinary wine and did not give any stat bonuses - just a 'slightly
tipsy' debuff after drinking it. "I can see that this trouble has not
passed you by. Yes, there is trouble in our land. People don't like talking
about it and everyone's pretending that nothing's happened. You've seen the
claw marks on the gates, yes? The Headman had to make up a story, saying that
he was the one that scratched them on - just to calm the villagers down. But
every seven days the claw marks appear again. It's just as well that the local
kids got it into their heads that they are the ones getting up to this, so
people stopped worrying. And the fact that every seventh night either a cow or
a sheep disappears from the common herd - everyone blames the wolves for that.
But no-one gives a thought about how wolves would get through closed gates. The
whole village is surrounded by a solid stockade, which not even a mouse would
squeeze through. Only the Headman and his sons know the truth, since they spend
nights trying to catch the elusive beast. It's been evading them for two years
now and they've only glimpsed the monster's red eyes a couple of times. From
afar. Your help would be invaluable. Would you take this on? If you could at
least find out what beast it is that roams Beatwick, you would receive an ample
reward.
Quest available: 'Night terror of the village'
Description: Once every seven days a monster roams
Beatwick, which brings trouble and destruction to the residents. Find out who
is the night terror of the village. Quest type: Rare. Reward: +400 to
Reputation with the Krong Province, +500 Experience, +80 Silver coins, a Rare
item from Headman's Stores. Penalty for failing/refusing the quest: -400 to
Reputation with the Krong Province.
"I'll take it. I'll find out who is hiding
under the guise of the beast," I accepted. Now it all became clear. The
beast's properties could not be seen, because that was the nature of the quest.
So it looks like I'll have to find out about it the normal way and not the one
that only players could use. All right, I'll postpone this matter for a week,
when it's time for the hunt once again. Our first meeting with the beast ended
with its complete victory, but we'll see how things go from here.
"Thank you, Mahan! If you need help, you can
ask for it straight away," the priest thanked me and I headed for the
village. It was now time to collect my dropped cash and go wolf hunting. There
was leveling up to be done.
Kartoss Gambit (The Way of the Shaman Book #2) is finally on Amazon:
Monday, November 9, 2015
Friday, October 23, 2015
The Outlaw (Phantom Server: Book #2) by Andrei Livadny
The Eurasia fleet has entered the
Darg star system. The unsuspecting players look forward to the adventure of
their lifetimes. Zander alone is now facing a harsh and unpredictable
"alternative storyline".
The girl he loved is gone. His nervous system is impregnated with artificial neurons that contain fragments of ancient AIs and their identities. Zander's body is implanted with alien artifacts that allow him to survive in the deadly cyberspace of Phantom Server. But his unique development branch pushes him toward the edge of the precipice where his every step may become his last; where future itself is vague and uncertain.
The second book of Phantom
Server by Andrei Livadny - The Outlaw - is finally available for preorder on
Amazon! Release date: January 12 2016.
Wednesday, October 14, 2015
The Lag get started at Amazon!
The Lag is the first book of the new LitRPG series The Game Master. Ivan “Attila” gets seriously stuck in the game and if he doesn’t exit it soon, he’s as good as dead. Problem is, someone doesn’t want players to leave. Someone... or something?
Come at Amazon and grab your copy!
Friday, September 25, 2015
Next chapter - Sector Eight (Perimeter Defense: Book #1) by Michael Atamanov
“Ahhhhh!”
I never thought that the sight of my own hand would be so shocking.
I
don't even know what it was exactly that scared me more: my nails being painted
dark blue and green; the black-green ring on my pointer finger; the gold chain
on my wrist, which was thin with a modestly-sized medallion that looked like
two bodies merged in an embrace; or my hand itself, which was plump with short
fingers that looked as if they were missing the last joint. What left me
feeling afraid was probably all of it put together. The biggest thing was that
the hand at the end of my arm wasn't mine! The dream vanished as if by magic, I
sat up on the bed and looked around.
The
place was unfamiliar to me. It was a rectangular space of average dimensions
without windows or doors, with stone wall tiles that were rough to the touch
and slightly warm as if there were heating pipes in the walls. I didn't see any
lights but, nevertheless, the dim illumination allowed me to make out the
outline of objects. The only piece of furniture was my bed. It was huge, as if
made for three or four people. There was a burgundy carpet on the floor that
gave a slight spring when you stepped on it...
Wait
a second! I caught myself having an unexpected thought. How did I know that the
walls were rough to the touch and warm, and that the carpet gives a slight
spring when you walk on it? After all, I had just woken up and hadn't even
gotten out of bed! In agitation at my discovery, I pressed my hand to the wall
and quickly reassured myself that the wall really was warm and rough, as if it
were made of porous stone. How did I know that? Maybe I had touched it while
asleep. That was probably it. I stood up on the floor. The carpet really did
give a slight spring as I’d thought. Maybe, I’d gotten up some time during the
night and had found out that way? I took a walk along the wall. There was no
door or even anything that hinted at a door. And, what was more, there was
obviously not enough lighting in the room.
"Light!"
I commanded, and the whole edge of the ceiling lit up brightly.
How
did I know how to turn the lights on? I couldn't figure out the answer to that
question. Maybe somewhere in the depths of my consciousness, I even knew how to
get out of this locked room. For some reason, I began doubting that there
really was an exit. But where would that exit be taking me? Was I ready for
what I'd find outside? It was only at this point that I noticed I had been
sleeping in the nude. There wasn't any clothing in the room at all, just those
same level walls and a big bed. And what if someone's watching me right now?
That thought both stumped and scared me at the same time. I sat back down on
the bed and covered my shame with a blanket. It was, by the way, a nice
blanket, thick and warm, and inside the duvet cover I felt a soft,
pleasant-to-the-touch comforter.
I
kept sitting for a while, collecting my thoughts and trying to figure out how
I'd gotten there. I couldn't concentrate because I was really thirsty. My
throat got dry, and my heavy, clumsy tongue felt bristly and like it belonged
to someone else. All my guesses and suppositions about how I'd gotten there
turned out one less likely than the next. The only thing I could remember for
sure is that I had "overindulged" the night before at the restaurant,
then started feeling really bad. Did that even happen yesterday? With
difficulty, as if through fog, I got through all the obstacles, step by step
putting the pieces of yesterday's events back together. I went to The Wishbone,
next to my house. That I remembered distinctly, so from there I could start
figuring out what had come next. I was drinking with some guy I barely knew,
named Georgiy. He hired me. I was supposed to play for him in some game. That's
right. That's it, exactly. But then when I tried to remember what happened
after that, my thoughts started getting muddled.
So,
could I already be in the game? If I am wearing a virtual reality helmet, then
it wouldn't matter what direction I turn my head, all I'd be able to see is
screen. I lifted my hands and felt my head. I couldn't feel any helmet there,
though that didn't really mean anything. It was possible I was controlling the
game with my thoughts, and thinking about moving wasn't moving my actual body
but my character's. But how could I check if I was in a virtual world or not? I
looked around again at the empty room. Even in the best rendered computer
images you can see the pixels! It was a good idea, so I looked closely at the
strange ring on my finger and tried to find imperfections. Either the
resolution of the virtual screen was very high or the ring was real, but in any
case I was not able to make out the individual points that it would have been
made of, if it were a computer image no matter how hard I tried.
My
thirst continued to grow. I stood up again and, after wrapping the blanket over
my body, I set out to take a look at the walls of my... what was this place to
me anyway? It was too comfortable to be a prison, but too empty to be normal
living quarters. When I walked up to the next section of wall, a space
noiselessly opened in it. A piece of stone just came out of the wall and slid
to the side, exposing a semicircular archway leading into another room, which
turned out to be a bathroom. It came in very handy, as it were. As did the entrance
to the shower I found next to it. On the ledge in the shower, there were a
plethora of containers I couldn't read strewn about, but that wasn't what
stopped me at all. There was a mirror on the wall and I looked into it.
"Ahhhhh!"
A scream of despair and fear ripped its way from my chest again.
It
wasn't me in the mirror! Looking back at me, from the mirror, was... what's his
name... Georgiy Innokentievich! It was his face to be sure, swollen after
drinking, looking at me with cloudy eyes from a rectangular frame. That’s his
dark hair, his nose and his eyes! How the heck? I stepped back and practically
fell down, obviously the fault of the previous day's activities. Along with all
that, I had to constantly focus my vision. There were these dark spots
constantly moving to obscure my view, and that bothered me a lot.
Think!
Think now! The possibility that I was already somehow playing, and that was why
I saw someone else's face in the mirror was seeming more and more likely. It
was the face of a character created by a different player. Obviously, I would
have to play for him now. But what do I even know about my character? I took
another look in the mirror. A dark-haired, middle-aged man. Pretty bloated and
with a noticeable gut. If he did play any sports, you'd never have guessed it
from his figure. That was probably pretty far from something Georgiy did often.
Folds of fat dangled loosely from my manboobs and flapped on my gut. Why the
heck would you make such an egregiously repugnant character? By the way, what
is his name?
As
if answering my question, a data table appeared before my eyes:
Georg
royl Inoky ton Mesfelle, Crown Prince of the Empire
Age: 47
That
put my bare butt right on the uncovered floor. So, now I was sure I was in the
game. What more proof did I need?! And, now, it was my job to play this
"Crown Prince" called Georg who, in his 47 years, has left his body
in such a state that you can't even look at it without wanting to cry!
I'd
like to get some more information about my character, like his characteristics,
you know, like, strength, agility, charisma... Though... how could you even
think about charisma if just looking at this guy had made me react with
complete disgust?! But, try as I might, I couldn't figure out how to get to any
screen to see my characteristics. Maybe they didn't have that in this game. The
only thing I could find out about Georg royl Inoky was something like a popup
guide:
Race:
Human
Gender:
Male
Class:
Aristocrat, Mystic
Achievements: None
Fame:
+4
Standing:
- 27
What's
the deal with his standing? Why the heck would it be negative? I got
embarrassed for myself somehow. I walked up to the mirror again, calmer this
time, and looked at my new face. My eyes were expressionless, off-white with
very bright irises that contrasted sharply with my dark hair. They had a
reddish tinge, either from being tired or drunk. There were also dark bags
under them. A straight nose. Slightly baggy cheeks. A bit unshaven. Teeth... In
this department, Georg had actually made me happy. He had a full set, and they
were ideally even and white. My real teeth had a chip on the upper right
incisor (for some reason, idiot that I am, I opened a beer bottle with my
teeth) and I was missing two teeth on the left side. I was afraid of dentists
and disregarded cavities when I was in my last few years of school. So, at
least in that one regard, my virtual character was better than the real me.
My
neck was solid, but not very long. My body... Well, it was so doughy that you
couldn't even properly call it a body. I was reminded of what my friends and I
used to call a fat classmate when I was young: “wide load.” Now, I was the
"wide load." I had obviously weak arms, and there was an ungainly
tattoo on my left forearm in the shape of some kind of cartoon character that
was driving me nuts. It was either a badly drawn donkey with bulged out eyes
and butterfly wings, or some kind of insect with four appendages and either
hooves or claws. Medium-length legs that were fat and strong. All my toenails
were also painted alternately dark blue and green. Between the legs... Well, at
least the Crown Prince didn't have any problems in that regard. I even let
loose a whistle and felt a pang of jealousy.
I
was getting thirstier, so I took a risk and tried the water straight out of the
tap. The local water wasn't too pleasant. It had some metallic undertones, but
in any case it sated my thirst. After that, I took a shower (by the way, it was
really classy with a big selection of functions and panels), dried off with
paper towels and went back to the bedroom because there wasn't anything else to
do in the bathroom. When I wasn't in the room, the bed had disappeared, on its
own, up into a slot in the wall, leaving the room completely empty. I was
standing in the middle of the room and looking attentively at the walls, but I
couldn't find any doors other than the two to the toilet and shower I'd found
earlier. But this can't be?! Funny, I'm stuck in my own bedroom!
"Building
map!" I said loudly and clearly, not knowing how to get out of this
ridiculous situation and trying the first thing that came to mind.
It
worked! A detailed schematic of the floor with hallways, closed rooms, some
kind of elevators and a "you are here” marker in one of the rooms appeared
before me. But what caught my eye wasn't the semitransparent map that had
appeared before my eyes but the writing below it:
Third
(residential) deck of the heavy assault cruiser, Marta the Harlot
I
didn't even know what to be more surprised by. Was it the fact that I was on an
assault cruiser? Or the fact that I asked for a map and it just appeared at my
command? Or was it that some moron named a military ship something so strange
and unfitting? In any case, I decided to leave all these questions for later.
What was important was getting out of my bedroom. Without effort, I expanded
the image and found that there were three exits in my room. One to the
bathroom, the second was a very narrow door for staff, behind the corner panel.
The plan showed there being a ventilation shaft and power cables there. The
third exit was right in the middle of the wall and went into the big hall shown
on the map as the "Guest Room." I walked in the direction of the wall
shown on the map and the wall panel moved noiselessly up into the ceiling. I
finally found the exit!
"Ahhhhh!"
I jumped back and covered my nakedness with my hands. "Please forgive
me!"
There
was a fat old lady sprawled out on a pink sofa in the big hall wearing a long
bathrobe and golden hair curlers. There was a thick layer of greasy cream on
the aged woman's face. The woman slowly turned her head toward me and bellowed
out in an extremely annoyed tone:
"Georg,
I'm being serious. That's quite enough! If you're going to scare me and scream
like you're being cut every time you take crystals, I'm going to divorce you
once and for all. Do you understand?"
There
were a few things in her speech that caught my attention right away. The first
and most important: that fat cow was my wife. It was extremely hard to believe,
because she wasn't to my taste at all. Nevertheless, after looking at her again
while averting my view, I read the information in the popup window:
Marta
royl Valesy ton Mesfelle-Kyle, Princess of the Star Kingdom of Fastel, ruler of
the planet Fastel-XI
Age:
38
Race:
Human
Gender:
Female
Relation
to you: Your legal wife
Class:
Aristocrat
Achievements:
None
Fame:
+2
Standing:
- 9
Presumed
personal opinion of you: -57 (hate)
Kingdom
of Fastel's opinion of you: -11 (dislike)
She
really was my wife! And, for some reason, she hated me! What a twist!
The
second thing I paid attention to was that she had said "divorce you once
and for all." What was that supposed to mean? Was it that we already
basically were divorced but it wasn't "once and for all" yet? That
struck me as strange; however, I was not able to find any more information
about why our relationship was strained.
The
third thing was also important. It would seem that this wasn't the first time I
had reacted this way in front of my wife. Why? Could it be that I had already
been in a similar situation? Or maybe this character has already been played by
some people other than Mr. G. I. himself?
And
finally, the fourth thing. My wife had made a passing reference to crystals.
What was that all about? I wasn't even too surprised when a hint about that
very question appeared before my eyes:
Crystalloquasimetal-cis-isomer
valiarimic acid (slang: crystals). A synthetic narcotic substance with a
pronounced hallucinogenic effect. Noted for the extended effect of its narcotic
state (from 48 to 86 hours), which presents a non-negligible risk of death to
the user due to dehydration. Addiction to crystals as a narcotic begins from
the first use.
Consuming
crystals became fashionable during the universal popularization of the
"drang-musik" musical movement between 658 and 712 and was widely
consumed by composers and artists. Later, consumption of crystals became
popular among scientists and the upper aristocracy as well. At present, the
manufacturing and distribution of crystals is strictly forbidden by the laws of
the Empire and can be punished by death, as can consumption of crystals by
individuals who are not on the special list of Mystics, reaffirmed yearly by
the Emperor.
Effects
of taking crystals: may cause detachment from distracting factors, with
concentration of cognitive activity for solving day-to-day problems, often in
an extremely nonstandard way. This kind of cognitive activity has produced
results: from the optimal algorithms for complex systems, to captivating
scripts, brilliant financial solutions for firms, winning strategies at various
logical games, and much, much more. There have even been recorded occurrences
when the individual taking crystals had a very weak understanding of a given
subject, yet was able to make a scientific breakthrough in it.
Side
effects: very strong narcotic dependency; the need to redose on crystals every
5-8 days, with a slightly higher dose required each time; serious weakening of
the body's immune system; reduction of overall muscle mass; and a high
probability of developing chronic diseases of the gastrointestinal tract and
urogenital system. Notable reduction in sexual activity in individuals of both
genders to the point of complete refusal of sexual contact.
Well,
I'll be damned! I couldn't believe what I'd read. I have to play a fat,
impotent drug addict! Thanks, Georgiy, you did me a solid. If I'd have known
this from the start, I'd have told you right where to stick your “good deal!”
And no bodyguards would have been able to stop me from giving you a smack right
in the jaw!
"What
are you looking at? Is your brain still switched off after the drugs? What are
you doing walking naked around the berth, swinging your useless family jewels
around? Don't embarrass yourself, go get dressed. Your officers could come in
with a report any minute!" My fat wife pointed at a crack in the wall.
That must have been where the clothes closet was.
Not
giving an answer to her hurtful words, I set off for the closet and started
getting dressed, trying not to pay attention to the shameless way Marta was
looking at me. By the way, was it her that this ship was named after? I'd have
to look up where the name of this cruiser came from and how my wife behaved
herself, when I got the chance.
The
clothes were bizarre. The underwear were form-fitting and very thin. The
unitard was like a jacket and pants sewn together with self-correcting rubber
bands, fitting it exactly to the shape of your body. I finally figured it all
out and put the clothes on. It wasn't too fast, but there were also no
particular problems. I especially liked the boots. They were high, practically
to the knee, but soft, and you couldn't feel them on your foot at all. The
situation immediately became easier to handle with clothes on. I had barely
gotten dressed, when the trill of the doorbell rang out and a gray-haired old
man came into the room in a severe, silvery-gray uniform. He bowed deeply and
declared in an official tone:
“My
Prince, officers from the ship are awaiting you in the entrance hall. Shall I
let them in?"
I
looked at the old man. A popup told me that the person standing before me was
my 135-year-old, loyal personal secretary and butler, by the name Bryle:
Presumed
personal opinion of you: +37 (loyal)
"Remind
me, Bryle. What am I to discuss with these officers?" I asked my servant.
If
he was surprised, he was doing a good job of hiding it. Bryle bowed again and
told me that I myself had asked them to bring a detailed report on all
skirmishes with the aliens and, also, that I was preparing to share my new
defense strategy for Perimeter Sector Eight with my subjects. No more, no less!
I laboriously swallowed the lump that had appeared in my throat.
"Tell
them..." I began, looking for a reason to get rid of these officers who
had appeared at such an inopportune moment, but I suddenly changed my mind and
said, "No, never mind. I'll tell them everything myself."
Bryle
nodded gently at me and placed his hand on the illuminated circle, which opened
the entrance door. Trying not to lose my resolve, I went out into the hall.
There were six people there in military uniforms and one "nonperson,"
a ten-foot-tall insect that looked like a praying mantis with six appendages of
various lengths. The upper pair of "arms" were hypertrophically huge,
with spikes that gleamed menacingly on its chitin armor, and looked scary even
when folded up. The middle pair of appendages were thin and maneuverable, the
so-called "almost-human arms." And the lower pair looked something
more like what you'd call "legs" with backward knees. The first thing
to jump out about the insect's face was its eyes. They were huge, each one was
the size of a soccer ball. I could see myself, the hallway, and the frozen
soldiers reflected hundreds of times in miniature form in its compound eyes.
I
quickly looked around at everyone, but there was only information on two of
them: the squat, almost square man in a heavily armored suit and the
ten-foot-high praying mantis.
Mwaur
Zen-Bey, captain of the Imperial Space Marines
Race:
Human
Gender:
Male
Class:
Military
Achievements:
Has combat medals for participation in interspecies conflicts
Fame:
+2
Standing:
+ 2
Presumed
personal opinion of you: -3 (indifferent)
Empire
Military faction opinion of you: -10 (dislike)
There
was very little information about the praying mantis:
Triasss
Zess, assistant to the ambassador of the Iseyek State to the Empire
Race:
Alpha Iseyek
Gender:
Neutral, third clutch
Class:
Diplomat
Achievements:
None
Fame:
+1
Standing:
+ 2
Presumed
personal opinion of you: unknown
Iseyek
race opinion of you: 0 (indifferent)
I
wondered what made these two characters different from the other four. Why
could I find out more about them, but not the others? Were they real players,
while the others were NPCs? That was probably it.
When
I appeared, the people froze at attention, as did the extraterrestrial
diplomat, pressing his arms to his torso, obviously copying the pose the people
were making. I asked which one of them had prepared the materials I requested.
The six military men exchanged confused glances. Either they were all counting
on someone else to do it, or they all had just equally forgotten about my
order. It looked strange. What were they doing coming to a scheduled meeting with
the Prince and not even taking the time to prepare? The ambassador saved the
situation. Triasss Zess stepped forward and, in a very clean-accented human
voice, told me that he had prepared a whole collection of materials on all
times people had encountered the mysterious race and added materials to that
about encounters the Iseyek race had had with these aliens as well.
Instantly
recognizing the opportunity that had presented itself to sit and study the
materials one by one and simultaneously find out more about the overall game
world, I dismissed the six military men:
"My
good men, I will have to first carefully study the materials brought by the
honorable Triasss Zess in order to make any necessary corrections to our
defense plans and take all this information into account. Please forgive me. It
seems I called this meeting prematurely. I'll need some more time..."
I
lost track of what I was saying a bit when my gaze accidentally fell on the
wide, oval porthole behind the soldiers. Behind the thick glass was the
darkness of space and some long metal arms like cranes or claws. It was then
that I realized that the ship I was on, Marta the Harlot, was not a typical
oceangoing ship but a real-life star cruiser.
"...
Could you please leave me alone with the honorable ambassador?" I asked,
finally having collected my thoughts and turning quickly away from the window.
It
seemed that the soldiers weren't too happy with the fact that I wanted to
conduct a discussion alone with the Iseyek; however, none of them chose to
express their dissatisfaction out loud. I pulled back to the side, letting the
ambassador into the hall. It seemed that I had done something wrong, as the
praying mantis froze for a few seconds before coming through the door.
"I
am grateful to you for the honor you have given me in allowing me to enter your
personal chambers, my dear Prince Georg," said the praying mantis as he
slightly lowered his head and came through the door. There was a beep in my
head as if I'd just received an email. Some lines passed quickly in front of my
eyes:
Standing
change. Your relationship with Triasss Zess has improved.
Presumed
personal opinion of you: +10 (warm)
Standing
change. Your relationship with the Iseyek race has improved.
Alpha
Iseyek race opinion of you: +2 (indifferent)
Beta
Iseyek race opinion of you: +1 (indifferent)
Gamma
Iseyek race opinion of you: +1 (indifferent)
Thankfully,
that cow, Marta, wasn't in the room any more. Bryle produced a remote control
and nimbly pressed a combination of buttons. Immediately, the couch retracted
into a gap in the wall, and two armchairs and a big, oval table came out in its
place. Then, a ten-by-ten flat screen descended from the ceiling. I asked my
butler to bring me a glass of some kind of juice as well as something for my
guest. The praying mantis and the old servant shot me equally flabbergasted
looks. At that moment, the old man's eyes looked a lot like the shifting
compound eyes of the huge insect standing next to him. But Bryle nodded in
silence and left the room, and I got another set of messages:
Standing
change. Your relationship with Triasss Zess has improved.
Presumed
personal opinion of you: +20 (trusting)
Standing
change. Your relationship with the Iseyek race has improved.
Alpha
Iseyek race opinion of you: +4 (indifferent)
Why
were they all so surprised at what I was doing? What was wrong with these
praying mantises? My question was answered almost immediately. An indistinct
shadow rose up off the flat wall, quickly acquiring the appearance of a huge
bipedal lizard. At first, I nearly shouted, but almost instantly I recognized
the figure from my drunken dream. This was one of Mr. G. I.'s bodyguard lizards
from the restaurant. Obviously, they must have been Prince Georg royl Inoky’s
bodyguards. In other words, now they were my bodyguards. The information that
came up on the lizard told me that he was pretty kick-ass:
Popori
de Cacha, Bodyguard Division commander
Race:
Chameleon
Gender:
Male (at present)
Class:
Military
Achievements:
Has earned athletic awards in marksmanship and no-rules fighting, two-time
winner of the famous Gug-V survival tournament
Fame:
+7
Standing:
+ 6
Presumed
personal opinion of you: -2 (indifferent)
Chameleon
race opinion of you: +1 (indifferent)
"My
Prince," explained the reptilian chameleon, keeping one eye on me, but not
taking the other off the gigantic praying mantis. "Soldiers of the Iseyek
race are extremely fast and deadly, and, insofar as the ambassador has
undergone military training, there can be no doubt that he presents a risk. My
division and I will simply not be capable of defending you as long as you are
so close to Ambassador Triasss."
"I
appreciate your concern, Popori de Cacha, but try to understand me. Our common
foe is getting closer every day. No race will be able to make a stand alone. My
defense strategy requires us to work actively together with several races,
including the various groups of the Iseyek race. Without trust, this is
impossible. How can I trust the Iseyek state in the future, if I cannot trust
their official ambassador now? What's more, I would even request that you and
your soldiers take your leave of this room during the negotiations, so we can
demonstrate our openness and level of trust to the honorable Mr. Ambassador. At
the same time, I would like you to check the whole cruiser for all potential
crystal hiding spots and destroy everything you find, no exceptions.”
Both
of the chameleon's eyes turned to me at once. It obviously meant that he had
been very taken aback, to the point that he even took his eye off the
ambassador he had yet to stop being suspicious of.
"Excuse
me. Could you repeat that, my Prince? I must have misheard you..."
"Yes,
Popori de Cacha, you understood everything correctly. There is very little time
remaining, and I cannot allow myself to lose any more time to a drugged-up
haze. For that reason, you must find and destroy all crystals you find on the
ship. And, thereafter, everything and everyone coming on this cruiser must be
monitored to prevent even one gram of that junk ending up here. Any attempt to
bring it on the ship must be uncovered and intercepted with no mercy. Any
person or nonperson who tries to offer me crystals is to be considered an
avowed enemy and must be eradicated immediately, regardless of their status.
That is an order, now follow it!”
Popori
de Cacha let out a quiet, faltering whistle, and immediately three lizards
appeared in what was not even a very big room. What was more, one of my
bodyguards turned out to have been on the ceiling, right above my head. The
Division commander whistled again and all four bodyguards exited the room in an
unhurried and dignified manner.
When
the door shut behind them, the Ambassador, Triasss Zess, stood motionless for
some time, looking around the room with his huge compound eyes. It seemed to me
that the praying mantis didn't believe that all the guards had really left.
Triasss Zess took a sip of a bubbly green drink from a long transparent straw
on the side table. He savored the drink, wriggling his wet mandibles, then
carefully placed the unusual vessel on the table and... In the space of a
second, the ten-foot-high praying mantis had already made it over to me,
somehow having gone over the table that had been between us. In an instant, my
neck was being pressed between the blades of the "unique" scissors,
curved at the joint, which had once been his upper right appendage.
"How
long I've waited for this moment!" Whispered Triasss Zess directly into my
ear, with a sinister tone. ¬"You people are as blind and naive as you were
on the first day you made contact with our civilization. How little you know
about my people. How simple it was to trick you! As long as you're born an
Alpha Iseyek, all the Empire's much-touted special services consider you
harmless and will even let you in to meet a member of an Imperial dynasty...
You see, I trace my lineage from the family of Igir-Gugorito, the hatchlings of
whom were destroyed on the orders of, as it were, the Orange House of the
Empire. The Sival-II Hive Massacre happened just 170 years ago, and you humans
have already forgotten about it. But the Iseyek nation has not forgotten! How
joyful it makes me to take my revenge on a member of the Orange House!"
I
felt the praying mantis's spiny, razor sharp appendage slowly tighten around my
neck. The chitin spines pressed into my throat, piercing flesh. It was very
painful. I took a breath, but didn’t feel even a drop of fear. It was more like
a detached interest. Will I see a “You have died” message? “Game over?” Will I
have to make a new character? Or will I come back at the respawn point? The
screen got darker and darker – and that was the first time I died in the game.
*
* *
"So,
what'd you think?" Came a vaguely familiar voice from out of the absolute,
pitch-black silence.
It
took me a few moments to recognize the speaker’s voice. It was Mr. G. I., that
son of a gun! I took in a lungful of air, getting ready to launch into an
uncensored tirade directed at the liar and cheat who had tricked me into a game
I had never played before. But still I said nothing, as it struck me that I had
died in the game but not respawned yet! There wasn't a new character creation
menu, nor was there a "Continue from previous save" option. What was
that about?
"Don’t
you have anything to say? How was your first day? Have you spoken with the
staff officers yet? Were you able to come up with something worthwhile with
them in your one day?" My acquaintance was pelting me with questions,
making it impossible to concentrate.
"I
haven’t had the chance to talk to them as much as I would have liked. I got
killed by that praying mantis almost right away," I admitted in shame.
My
new employer started to seem confused. Georgiy even asked me to repeat myself:
"What
praying mantis? Are you talking about the messenger from the Iseyek embassy?
How did he even get close to you? The cruiser is full of guards. Go into any
hallway. You can't even spit without hitting a guard. Plus, there are four
invisible chameleons that won't let anyone dangerous get anywhere near you
under any circumstances.”
I
had to explain in detail that I had dismissed the officers myself, let the
assistant ambassador into my room and ordered the bodyguards to leave. Judging
by his reaction, Georgiy had not foreseen this cascade of thoughtless actions
on my part. He said nothing for a long time. It even seemed that he was
consulting with someone.
"Here's
the deal," rang out the familiar voice once again after I had already
managed to lose interest. "So, they killed you. Don't worry about it.
You'll wake up soon enough in the medical center; the doctor will tell you
something about how they were 'barely able to get you out.' It'll be a good
lesson for you in the future. There's just one thing I can't figure out. Why
would a messenger from the Alpha Iseyeks attack a relative of the
Emperor?"
"He
said something about broken eggs and revenge on the Orange House. But to be
honest, I didn't really understand what he was going on about."
"So,
that's how..." my acquaintance remarked in surprise, even becoming
noticeably scared. "So the praying mantis really did have a reason, even
if it is a really old story. On first contact with his race, we humans acted
with too heavy a hand. Some pioneers found a nice planet for building a distant
Human outpost, but there was already intelligent life on it. Our scouts
reported that the praying mantis race inhabiting Sival-II was extremely
technologically backwards and also too aggressive for negotiation to be
feasible. Those people mistakenly decided that no one would ever find out about
these events taking place on a faraway planet... Admiral Bayagor royl Stashek
ton Mesfelle was acting on incomplete information and underestimated the
military and economic power of the Swarm and their allies. Fifty years of interstellar
war followed that fateful error. Now both sides have learned to respect one
another's territory and interests, and there is peace with the Iseyek. Some
unsubdued fanatics do remain among the Gamma Iseyeks, though. These insects,
resentful of our race, think that the Orange House, to which Admiral Bayagor
royl Stashek belonged, has not paid the full blood price for that long-ago
aggression.”
There
was a plethora of unasked questions spinning around in my head, but Georgiy
suddenly informed me that our conversation would be ending, as I would soon be
respawning. Immediately after his words, I saw a glaring white light, and the
vile scent of ammonia filled my nostrils as I woke up.
Afterdeath
"Thank
the Creators, you're alive, my Prince!" Hunched over me was a man with a
swarthy face, a big Roman nose, and huge, dark hazel eyes. He was wearing a
white, plastic smock and a round, white cap that covered his hair.
Nicosid
Brandt, your personal doctor
Age:
128
Race:
Human
Gender:
Male
Class:
Medic
Achievements:
Numerous awards for scientific works in the fields of psychiatry and
rehabilitative medicine (full list available on next tab). His mastery and
loyalty to the Empire have been affirmed repeatedly. Approved to work with
members of the upper aristocracy.
Fame:
+5
Standing:
+ 19
Presumed
personal opinion of you: +35 (loyal)
I
took a sharp smelling flask from in front of my face and let out a sneeze. The
doctor's face reflected a mix of tenderness and a certain concern.
"Have
I been lying around here long?" I wondered, without greeting the doctor or
giving a word of thanks.
"Not
very, my Prince. Forty minutes have passed since you were brought to my office.
I intentionally did not wake you up earlier, as I needed to examine the wounds
on your throat to make sure that they did not present a risk."
After
the doctor's words, I felt my neck and there really was some kind of moist
bandage. The doctor, as if reading my thoughts, extended me a rectangular
mirror. I noticed a wide, white, elastic bandage. Under it, there was some
gauze soaked with some kind of yellow ointment.
"Nothing
serious, my Prince, just grazes and scratches. They'll disappear without a
trace in two or three days. The Iseyek that attacked you merely squeezed your
carotid artery until you passed out.”
"What
happened to him, by the way?"
"Triasss
Zess did not resist. In fact, he opened the blocked doors to the berth and
called for medical aid. Your security force tried to kill him on the spot, but
Princess Marta's guard intervened. The praying mantis is now sitting in the
prison chamber awaiting the judge's ruling. Your spouse has locked herself in
her personal chambers with her interstellar legal counsel."
"Should
it not be me who decides the fate of the criminal who attacked me?"
"My
Prince, if what took place had been an attack on a member of one of the Great
Houses inside the Empire, your claim would be indisputable. However, the
incident took place on a military starship belonging to the Kingdom of Fastel.
Marta royl Valesy is the noblest representative of the Kingdom of Fastel on
board this cruiser, which means that, legally, only she may rule on this case.
Insofar as I understand, she is presently consulting with a panel of
experienced lawyers to choose Triasss Zess's method of execution. They need to
assure the Empire remains satisfied, while also keeping the Swarm from being
overly offended."
The
way this situation had turned out did not suit me one bit. To my mind, if the
praying mantis had wanted to kill me, nothing would have been able to stop him
from doing just that. But he only knocked me out, then called for first aid and
turned himself in. His actions didn’t resemble those of a murderer. And so I
decided:
"Nicosid,
I need to have a meeting with the arrested Iseyek messenger immediately. He is
in possession of information of critical importance to the Empire. I must
familiarize myself with it."
"Not
possible, my Prince," came the doctor, staggering back in fear. "The
suspect is extremely dangerous! Especially now that he has absolutely nothing
to lose!"
"Popori
de Cacha!" I exclaimed, calling for my bodyguard.
I
didn't see the chameleon; however, I had no doubt that he was in the room
somewhere. And in fact the contours of the enormous lizard did begin to show on
the backdrop of a big, abstract picture on the wall. In just a few seconds, the
six-and-a-half-foot chameleon was standing in front of me, waiting for my
orders. Before beginning to speak with the leader of the guards, I noted the
fact that his loyalty to me had made a noticeable drop:
Presumed
personal opinion of you: -7 (disapproving)
Obviously,
my poorly thought out behavior, ending in my ridiculous death, had earned my
bodyguard's well-deserved annoyance. I tried to correct the vexing
misunderstanding, "Popori de Cacha, you were right about the Iseyek
messenger, I admit my mistake. In the future, I will try to listen to your wise
advice. And, as a matter of fact, I am presently in need of the verdict of an
experienced bodyguard. Can I speak with Triasss Zess without putting my life in
excessive danger?"
"The
safest method is to communicate via videophone, without coming into close
contact with the arrestee," reasoned the Chameleon.
"Holy
hell, that makes sense," I agreed. "But I'm specifically wondering
about a personal conversation with the praying mantis. We may end up discussing
very confidential matters, so I would not like our secret conversation to take
place over the ship's communication system. This way, we can be sure foreign
spies aren’t listening in on our conversation. Just tell me your expert
conclusion. Could you and your soldiers provide for my safety if I were to go
into the praying mantis's chamber, or not? Having a conversation with the
arrestee is very important to me, but I'll do whatever you conclude is
best."
It
looked like my question had put Popori de Cacha into a contemplative state. The
chameleon's eyes stopped twitching in all directions, and a cloudy white film
descended over them. It was a curious sight. It was the first time I'd seen a
Chameleon deep in thought. This intensive thought process continued for twenty
seconds, after which his eyes opened and Popori de Cacha answered:
"My
Prince, I officially guarantee your complete safety during your meeting with
the arrestee in the name of the Ravaash race, known to humankind as the
Chameleon race. However, I will need to enter first, look over the space
carefully and prepare the praying mantis for questioning. I'll only need two
minutes."
"Excellent,
take me there!"
The
door to the hallway slid silently aside, revealing a short hallway packed with
well-armed people. I only needed one look to figure out that there were members
of two different groups of soldiers present. There were a great deal more of
the well-armored guys in light gray uniforms, armed primarily with light
firearms. I looked closely at the emblem on one of their shoulders. A message
appeared obligingly before my eyes telling me who was in front of me:
Space
corporal of the Second Heavy Fleet of the Star Kingdom of Fastel
Mhm.
I immediately figured out that the gray soldiers belonged to my beloved wife.
Then, can I assume that the ones wearing gilded uniforms are mine? I turned to
the nearest lumbering hulk of a man.
Sergeant
of the Space Fleet of the Orange House of the Empire
It
seems I was not mistaken. But there weren't many golden soldiers – no more than
15. They were equipped with either an archaic rifle almost as long as a person
is tall, or some baffling, obviously heavy gizmo that looked like a twisted
fire poker. Some of them were even armed with nothing but blades. It looked
somewhat strange and led me to think that I was seeing the remnants of an army
that had been crushed, hurriedly gathered into one group made of different
types of soldiers and hastily equipped with whatever weaponry was at hand. The
sight of it left me visibly upset, however I tried to maintain my stony
expression despite having a whole bunch of questions running around in my head.
I
took a harder look at the "golden" soldiers and determined that the
sergeant I had looked at earlier was the highest ranked soldier among them. All
the other soldiers were just privates. I turned to the sergeant and he froze at
attention.
¬"Your
name, sergeant?" I wondered.
"Tavar
Prest, my Prince. Senior gunner from the frigate Pyro-27 in Your Highness's
fleet. One of three survivors from that frigate, after the recent
battle."
I
started to realize that I was not wrong: they really were the surviving members
of the crew of my own personal fleet, which looked to have been completely
destroyed. What happened? Why are my people in such a sorry state? I didn't
have nearly enough information about the events that preceded my entering the
game. Nevertheless, I couldn't show my subjects how confused and ignorant I was.
Trying to make my voice powerful and confident, I issued an order:
"Sergeant,
organize the survivors into an escort and have them accompany me to the prison
chambers. I need to speak with the praying mantis that attacked me."
The
sergeant obviously appreciated the high level of responsibility placed on him
with this mission to guard such an important person, and quickly and skillfully
ordered the "golden soldiers" into a three-part formation. We weren't
able to get very far before we were blocked by an officer in a gray uniform.
Based on his patches, he was the captain of my spouse's personal guard.
"Prince
Georg, I have been ordered to provide for your safety and not allow further
incidents similar to that with the Swarm messenger. For that reason, I must
request that you either return to the infirmary or go, guarded by my soldiers,
to the residential zone. Your wife, Princess Marta, will be very dissatisfied
if you leave your designated area on the ship of your own volition."
Behind
the insolent officer, other figures in gray were already lining up. It looked
as if they were preparing to stop me by force, if necessary. I raised an
eyebrow in dissatisfaction, trying to look as pompous and haughty as possible,
and declared:
"Captain,
can it be that a prince of the Orange House of the Empire is being held captive
on the ship of an Imperial ally, the Kingdom of Fastel?"
The
officer shook his head "no" in silence.
"Then
allow me to pass and do not interfere in my business! Popori de Cacha, there is
no need to kill him! This man is simply doing his duty. He is no enemy to
us."
I
only said the last part because the captain was hesitating about whether to get
out of my way. I thought that mentioning the leader of my invisible bodyguards
would be enough to push this slightly impudent dog of war in the right
direction. But what happened, though, was even better. Behind the
horse-stubborn officer appeared a chameleon holding a sharp, curved blade to
our obstructer’s throat.
"Yes,
my Prince. Disrespect to members of the House of the Emperor is supposed to be
punished, but if you insist..."
Popori
de Cacha slowly pulled his weapon away from the officer's neck and backed away
while giving a very convincing imitation of a human bow. The captain hurried to
make way. His people also stepped aside, many of them smiling nervously as they
did. When my retinue had reached the end of the hallway and entered the
elevator on its way to another deck, my bodyguard wondered:
"My
Prince, allow me to ask a question that's been torturing me. How were you able
to detect me? How did I reveal my position? I need to understand this in order
to correct this shortcoming in the future."
I
chuckled happily back:
"Popori
de Cacha, you were flawless as always. You did nothing to give away your location.
I simply assumed that my very capable bodyguard would be trying to keep the
situation under control and would be as close as possible to the person who
dared block my path. As you see, I was not wrong."
Standing
change. Your relationship with Popori de Cacha has improved.
Presumed
personal opinion of you: +10 (warm)
The
system message that popped up was unexpected, but very welcome. It seems I was
able to get through to my bodyguard and make a step forward in my standing,
which had been ruined by my predecessor.
All
four chameleons appeared at the doors of the prison chamber. Three of them got
the hallway leading to the elevator secured, while the commander asked me to
wait as we had agreed. Popori de Cacha entered a code into the keypad in the wall
with his long, flexible fingers. Then, he unlocked the door and went into the
prison chamber. Popori de Cacha finished his inspection of the room in even
less than two minutes.
"My
Prince, the prisoner has been subdued and does not present a threat to Your
Highness," announced my bodyguard about a minute after entering.
I
slid open the metal door and went inside. The praying mantis was lying down by
the far wall. His upper appendages were folded up and handcuffed together, so
his scary, sharp weapons would remain out of play. The long, spiny legs of the
enormous insect were stretched limply out along his body. I don't know exactly
who did what to him, but it seemed to me that the praying mantis's legs were
broken or paralyzed. And his middle pair of appendages... was simply gone!
Where the messenger’s "small arms" had been just minutes before, now
there was nothing but jagged wounds showing through a yellowish slime. I looked
around somewhat dumbfounded and noticed that Popori de Cacha had ripped out the
praying mantis's thin arms and was holding them in his hands! The chameleon
followed my gaze and took it on himself to answer:
"Alpha
Iseyeks have no problem speaking without the middle pair of appendages. I did
it for your safety, my Prince: the middle arms were not bound, so I preferred
not to take any risks. In any case, the murderer who attacked you is going to
be executed, so it doesn't really make a difference."
I
hadn’t explicitly approved such a harsh method of preparing the prisoner for a
questioning, but the disabled praying mantis spoke out unexpectedly in
agreement with his torturer:
"Your
bodyguard is right, Prince Georg. The small upper arms of my race are in no way
connected with the speech function. As such, I will be able to provide you all
the information I was supposed to have communicated to you initially: The Swarm
first encountered the aliens less than two standard years ago, but have since
grown quite afraid of their power – so afraid that evacuation of all egg
clutches has begun in all peripheral Swarm star systems. And what would have
earlier sounded totally unthinkable is that the eggs are not even being brought
to the capital..."
"It's
that bad?" Though I couldn’t understand why that situation should be
surprising, as the praying mantis had emphasized it, I decided to support him.
"Yes,
Prince Georg. The Swarm came to the conclusion that the Iseyek race is not in
proper shape to prevent the capture and destruction of our capital planet,
Dekeye, by the alien fleet. Given that, bringing the eggs to the capital would
be a mistake that could put the Iseyek race on the verge of extinction. Because
of this, the construction of gigantic transport starships made for holding
billions of eggs has begun in all Swarm star systems. All these ships will be
outfitted not only with standard warp drives, but also with other drives that
are more powerful, if unstable. The Swarm thought that, if sending the
starships to the farthest reaches of known space couldn't save them, it was
better to risk sending the ships, filled with our descendants, to a random
point in the Universe than to allow those freaks to completely wipe out our
species. Now the only issue is the time factor. Although all Swarm resources
are currently devoted to their construction, building such huge starships will
still take several standard years. Nevertheless, the aliens are coming too fast
and no one can guarantee that we'll have enough time. Our analysts have
calculated that, given the present situation, the Swarm will not have enough
time to launch the transport ships with our descendants. There are many reasons
for this. The threat was detected too late and, due to insufficient
information, a mistaken decision was made to construct such gigantic ships, but
there isn’t enough time or resources left to change that significantly. So, the
Iseyek race has sent ambassadors to the Empire to seek aid from the Human race.
The Swarm is prepared to offer a lot to humanity to get the Imperial Fleet to
defend our territory and buy us more time. As soon as the starships are
finished and the eggs are sent to a safe place, the Swarm will turn all our
many shipyards over to producing military ships, in order to give the aliens a
fight and buy more time.”
I
heard the praying mantis out, furrowing my brow and immersing myself in
thought. How powerful must the alien fleet be if the large, developed,
interstellar Iseyek civilization is already planning to turn tail? In parallel,
I was thinking about something else entirely. There was also another matter
that I couldn’t help thinking about. For example, it really hurt me when the
praying mantis pressed my neck between its spines. But the person I was
interrogating, with his arms ripped out, couldn't seem to care less about the
fact that he was missing appendages. Two arms had been ripped all the way out,
and nothing, no emotion. I had no doubt that the creature before me was being
controlled by a live player. Triasss Zess had an information popup, and he
behaved too unpredictably to be an NPC. Why didn’t he feel pain? And how was he
controlling his extra appendages anyway? Or are there totally different laws
about playing alien races? I tried to banish these out-of-place thoughts and
concentrate on the plot of the game.
"How
long can your fleet hold back the aliens?" I wondered to Triasss Zess.
In
response, the messenger could only squint his huge eyes, which was obviously
supposed to indicate grief or sorrow.
"Prince
Georg, the sad truth is that the Iseyek race no longer has a star fleet capable
of offering any kind of resistance against an alien invasion. The Deeho
reconnaissance squadron was completely destroyed while traveling in the
direction of the nearest cluster captured by the aliens, Aysar. The Ayho fleet,
which did a pretty good job of holding back Imperial attacks for many years,
was destroyed entirely in the first battle. The only ships spared were not from
the main classes. The Virho fleet took heavy losses and retreated to the
capital, Dekeya. The Yuho reserve fleet is not fully equipped or manned and is
in the Sival system, but it's really more of a response group than a full-on
fleet. The Yayho border fleet is focused on its only mission: not letting any
ships enter Swarm territory, so the fact that we don't have adequate defense
capabilities will not escape our borders. The hardest fact in all this is that
there are no more reserves to wait for, because all Swarm shipyards have been
completely given over to building transports, not military ships.”
“Then
why I have suddenly been entrusted with such critically important, top secret
information on the deplorable state of Swarm defenses?” I really did not
understand why such inappropriate trust would be placed in me, a member of the
Orange House, which the Iseyeks themselves had no lost love for.
The
ambassador's assistant silently shifted his mandibles, then said, slightly
taken aback:
"Who
else would it make sense for the Iseyeks to go to than the Crown Prince and
official representative of the Empire responsible for guarding Sector Eight,
where a large portion of Swarm territory is located? What's more, you, Prince
Georg royl Inoky, have already fought against the alien ships yourself, so you
have a better idea than other people in the Empire of how freakishly strong a
whole fleet of those ships can be. Well, it was also of no small importance
that the strongest stellar flotilla in this region is under your command,
making you the most valuable Imperial representative for my race."
In
regards to his last point, I could have disagreed with the praying mantis in
that I had already figured that a large portion of the military ships out the
porthole were from the Kingdom of Fastel's fleet, more subordinate to my plump
wife than to myself. However, I did not emphasize that subtle distinction.
Trying to take it the other way, I put on the most confident and majestic face
I could.
"Very
well, Triasss Zess. As the official representative of the Empire in Perimeter
Sector Eight, I am prepared to approve military aid to the Iseyek race.
Humanity shall aid the Swarm in the fight against the aliens; however, the
Swarm must also participate in the defense of Sector Eight, and not only in
Swarm territory but in neighboring territory as well.”
The
praying mantis began turning his huge eyes, oscillating between expressing
delight, and apprehension. The ambassador's assistant spoke, carefully
enunciating each word:
"May
I request that you prepare a clear, bulleted list of what aid the Empire is
expecting from the Swarm? I would also like to request that you convey that
information to my homeland, in that I will apparently not be able to do so, in
view of my impending execution."
"First,
I will need all the information you have on all military engagements between
the Iseyek race and the aliens: information on noted concentrations of alien
ships, and also all information that has been collected on the aliens.
Secondly, I'll need official permission to move my fleet through Swarm
territory as well as comprehensive information and technical support for my
fleet. Thirdly, I need the Swarm's military ships. I would not lay claim to the
Virho fleet defending your capital, however the Yuho reserve fleet and the
remnants of the defeated Ayho fleet must submit to my authority
unconditionally. Given these conditions, the Empire will defend Swarm territory
with maximum ferocity, as if it were our own."
The
praying mantis made a surprising expression. He turned his head on its side and
looked at me meaningfully, as if not believing what he'd heard. I thought I'd
overplayed my hand with my demands. However, it turned out the reason was
something else entirely.
"Does
the Prince not require the Swarm's land-based armies? He would be refusing the
best Alpha Iseyek assault troops in this sector of the Universe, as well as the
famous Gamma Iseyek space commandos. Does the Prince suppose that this war can
be won in space alone without recapturing the planets taken by the
aliens?"
It
seemed that I had once again blurted out something stupid, so I had to correct
myself by improvising on the fly:
"My
friend, I presumed that the great Swarm warriors would only fight at maximum
effectiveness under the command of a talented general of their own race, who
knows their strong and weak points. I wanted to charge you with the mission of
finding such a great commander. Popori de Cacha, set him free! I completely
trust Triasss Zess and am prepared to release him."
I
was afraid that my overly careful bodyguard would disobey my order; however,
the chameleon opted not to put that part of his nature on display in the
presence of a stranger. The six-and-a-half-foot-high lizard appeared next to
the prisoner, carrying the keys to the prisoner's handcuffs. The only thing the
chameleon allowed himself was to give me a slight, cautious warning:
"My
Prince, Princess Marta will be extremely dissatisfied with this decision.
Knowing your wife’s character, you should expect a severe reaction from her to
such flagrant disregard for the rights of the Kingdom of Fastel to a fair
trial. Should we not, in order to avoid excesses, relocate to one of Your
Highness's ships?"
"Have
there been issues with my release, Georg royl Inoky?" asked the captive,
perking his ears.
"Yes,
there have been certain complications. My spouse thinks that she may act
independently and has other ideas about your fate, Triasss Zess. But I will try
to smooth our family issues over. Popori de Cacha, open the handcuffs!"
The
handcuffs fell off the praying mantis's enormous folded appendages. The huge
insect stood up to his full ten feet, but stopped when he clocked his head on
the ceiling. Both huge, compound eyes froze. I saw my own reflection in them
hundreds of times over.
Standing
change. Your relationship with Triasss Zess has improved.
Presumed
personal opinion of you: +30 (trusting)
Standing
change. Your relationship with the Iseyek race has improved.
Alpha
Iseyek race opinion of you: +6 (indifferent)
Beta
Iseyek race opinion of you: +2 (indifferent)
Gamma
Iseyek race opinion of you: +2 (indifferent)
Right
after that, another message came:
Standing
change. Your relationship with Popori de Cacha has improved.
Presumed
personal opinion of you: +12 (warm)
It
seemed a bit strange that my constantly cautious bodyguard approved of the
release of a dangerous prisoner, but the chameleon thought it was the right
decision. At the same time, I was perplexed by a slightly related question. How
do they do it? How do they show change in relationship to another player? Maybe
I can do it too. I had already grown accustomed to dismissing the popup
messages blocking my vision, so when one came up without me even looking at it,
I froze for a moment and brought the window back, allowing it to temporarily
obstruct my view.
Chance
of expressing your reaction (unread message # 3254)
Change
in personal opinion of Triasss Zess (choose an option: -5,-1, 0,+1,+5)
Change
in faction opinion of Triasss Zess (choose an option: -1,0,+1, must be approved
by the Head of the Orange House)
Change
in Human race opinion of Triasss Zess (choose an option: -1,0,+1, must be
approved by the Emperor)
Change
in faction opinion of Iseyek race (inactive)
Change
in Human race opinion of Iseyek race (inactive)
I
skimmed the list of similar, dismissed messages containing more than three
thousand skipped actions. Geez! Only the last three messages in the huge list
were from me. The rest were describing events that I knew nothing about. It
looked like my predecessor had been quite negligent in his duties and had
simply been ignoring this function. Some messages that I saw were from a long
time ago, but still had yet to be closed, even though the reaction time limit
had long since passed. A message caught my eye that was dated last year about
some argument with my wife:
Chance
of expressing your reaction (unread message # 2751, expired).
Change
in personal opinion of Marta royl Valesy ton Mesfelle-Kyle (choose an option:
-15, -10, -5, 0)
Change
in faction opinion of Marta royl Valesy ton Mesfelle-Kyle (choose an option:
-3, -1, 0, must be approved by the Head of the Orange House)
Change
in faction opinion of the Kingdom of Fastel (inactive)
Change
in Empire opinion of the Kingdom of Fastel (inactive)
I
did not want to dig through the Prince's dirty laundry, so I permanently
deleted all the messages except the very last one. I did react to that one,
increasing my opinion of the praying mantis by +5 and choosing the option to
inform him about my decision. Triasss Zess bowed in reply, just like a person.
"My
Prince, I would still recommend that you flee Marta the Harlot immediately and
go to one of the ships of your personal squadron," said the bodyguard
commander, reminding me.
"The
shuttle dock is very near us. It's on this deck," offered Sergeant Tavar
Prest, and I ordered him to lead the division there.
We
passed through the cruiser's hallways without any resistance from the soldiers
in gray uniforms observing us. We came out into a big hall with two identical,
sleek shuttles. The sergeant walked up to the closest shuttle and knocked on
the panel with his fist. With a hiss of escaping air, a part of the shuttle's
chassis rose up, making room for the gangway to come out simultaneously. Tavar
Prest looked over the people and nonpeople swarming around and said
perplexedly:
"The
shuttle has a capacity of 11, but it looks like we've got more..."
"What's
the problem? We'll take both shuttles," I said, asking the soldiers in
golden uniforms if one of them could pilot the other ship.
A
few hands rose immediately, and I pointed randomly at a pudgy, but very agile
technician. Inside the shuttle, the praying mantis had to fold himself in half
to be able to fit into the hallway, but somehow the enormous insect was able
ram himself into the shuttle, and just a minute later, both shuttles had left
the dock.
It
took considerable effort to hold back a cry of joy and amazement when a
fabulously realistic map of space opened before my eyes. The game developers
had done a first-rate job: both the bright orange sun and the multitude of
statuesque ships looked surprisingly elaborate and well-rendered. Honestly, I
had absolutely no idea how the mash-up of metallic objects and debris worked,
but the others sitting in the shuttle obviously understood the map.
"Over
there is where we sorted through the alien debris," remarked a young man
in a pair of orange overalls, picking something out of the chaos.
"Well,
because, back yesterday, they drove in a big transport ship and unloaded a
whole space workshop from the Kingdom of Fastel. The whole rest of the day we
spent cutting up debris and collecting everything of value," repeated the
sturdy fellow with engineer's patches.
Tavar
Prest's question bellowed out of the cockpit:
"My
Prince, where shall I dock?"
With
horror I realized that everyone else's conversations had gone silent, and they
were all looking at me, expecting an answer. And I didn't really know what I
was supposed to say! Popori de Cacha saved the situation, though. Seeing that I
was in no rush to answer, the chameleon decided for me:
"Pilot,
hold course to the Prince's yacht. The remaining ships in the squadron were
damaged in the battle and cannot provide the proper level of security and
comfort. Also, the yacht, Queen of Sin, is where the main fleet headquarters
are located."
"I
see. I'll set a course for Queen of Sin," confirmed the Sergeant.
The
world began sharply turning around me. The nearby sun disappeared below my feet
somewhere, the stars and ships reshifted around us. I had basically never had a
problem with sea sickness, but at that moment I was having a hard time holding
back the contents of my stomach. The lack of reliable visual landmarks and the
too weak, barely perceptible artificial gravity had put my sense organs into a
state of stupor. I even had to close my eyes to not look at all the craziness
on the other side of the glass.
About
a minute later, there followed a smooth jolt, and I opened my eyes. The shuttle
was on the snow-white deck of a long, cigar-shaped ship. The robotic arms
turned the shuttle around and pulled it into an open gate. I breathed in with
relief. The flight was finally over! I even managed not to make a fool of
myself in front of my subjects. I was one of the first out the door. As soon as
the little pressure gage by the door changed color to green, I was off the
shuttle. Then I stopped, skimming the information on the stately officer
welcoming me:
Oorast
Pohl, captain of the Queen of Sin
Age:
38
Race:
Human
Gender:
Male
Class:
Military
Achievements:
Two-time winner of the Imperial Space Racing Champion in the Frigate Class. His
mastery and loyalty to the Empire have been affirmed repeatedly. Approved to
work with members of the upper aristocracy.
Fame:
+3
Standing:
+ 15
Presumed
personal opinion of you: +55 (trusting)
The
captain stopped five steps from me and took a low bow.
"I'm
glad to welcome you on board your yacht, Prince."
"I'm
glad to see you as well, Oorast, but now is not the time for pomp and
circumstance. Marta will soon find out that I’ve taken a captive out from under
her nose. So, give an order to all our ships: be prepared for departure at a
moment’s notice."
Despite
the irregularity of the order (or perhaps it was the other way around, because
orders like this from the eccentric Georg were not a rarity at all), the
captain was not surprised in the least and merely asked me to clarify one
thing:
"Where
will we be going, my Prince? We can jump to three warp-zones from here: either
to Fastel, to the recharging station at Himora, or to the Outpost-12 zone,
toward the Iseyek border.”
"Well,
definitely not to Fastel," I smirked nervously. "Let's go to Himora."
"Prince
Georg royl Inoky ton Mesfelle," said the praying mantis, addressing me.
"Would it be permissible for me to take my leave and set off toward the
Swarm to complete my assigned mission? Any ship in your fleet would be
suitable. As soon as I can get to secure communication devices, Iseyek ships
will be sent to any point in Sector Eight that you ask. I am also prepared to
hand over all information on the aliens I have right now."
With
these words, Triasss Zess pulled out his neck, finding a row of spiracle cracks
in his thin, gray-green skin, one of which contained a round metal ball.
Keeping a careful eye on the praying mantis's actions, Popori de Cacha reached
jerkily for his weapon, but the assistant to the ambassador made no sudden
movements and asked:
"Due
to my temporary lack of small arms, I myself cannot reach the drive. Could one
of you do it? It's just a normal memory crystal. It presents no threat to the
Prince."
Nevertheless,
the vigilant chameleon looked the ball over carefully, even scanning it with a
shining plate before taking it in his sticky hands.
"My
Prince, I can spare a frigate for the honorable Ambassador, the Pyro-14,"
offered Oorast Pohl, looking at something on a handheld screen. "It has
full energy drives, so the frigate will be able to bring him home and quickly
return to the main fleet."
I
consented to this choice and parted ways with the huge praying mantis, who
doubled himself up again to fit into the Human shuttle. After that, I ordered
them to send a second shuttle back to Marta the Harlot to pick up my remaining
people: the doctor, butler, and maybe some other people who were still there.
Then I followed the captain, left the airlock and, trying not to be too
surprised at what I'd seen, went up on a high-speed, gilded elevator, before
arriving at the officer's deck of my own luxury yacht.
As
I had already figured out from the captain’s words, it was here, on an unarmed,
civilian starship, that Prince Georg kept the headquarters of his fleet. The
only reason I could figure for what could generously be called a strange
decision was that the facilities on the yacht were much more comfortable. I
secretly admired the idiocy of that decision and, also, the fact that no one in
the Empire had told the Prince how surprised they were at his choice of
flagship for a military fleet. Two royally armed guards in gilded armor suits
preemptively opened the doors before me, and I passed through into a huge
control hall.
"Get
me a detailed report on losses sustained and what remains in service and what
condition it's in!" I proclaimed loudly, having barely come into the hall.
The
nearest officer, a girl, sprung up from the seat at her desk and practically
ran to hand me a flat, almost weightless tablet computer, then froze next to me
at attention. I looked in some wonder at my quick subject after reading the
information that popped up:
Nicole
Savoia, lieutenant of the Star Fleet of the Orange House of the Empire
Age:
22
Race:
Human
Gender:
Female
Class:
Military
Achievements:
Top of her class at the Academy in officer tactics
Fame:
0
Standing:
+ 1
Presumed
personal opinion of you: +4 (neutral)
And
on top of this, the lieutenant was even nice just to look at. She was young,
with dark hair and prim and proper facial features. The fact that she wasn't
wearing makeup served to highlight her natural beauty. Under my overly
analytical stare, Nicole got embarrassed and even blushed slightly. I chuckled
bitterly to myself – they say you’ve got nothing to be afraid of, little girl…
Your Prince Georg is a hopeless impotent... Not wanting to further embarrass my
subject, I looked away, immersing myself in the rows of the table.
Prior
to the fast-paced battle three days earlier with enemy ships, identified as
standard Recluse class alien destroyer scouts, the Sector Eight fleet had two
heavy assault cruisers, five light cruisers (including two cloaked cruisers),
11 destroyers, and sixty frigates. After the only 11-minute-long battle, all
that remained were two light cruisers (one badly damaged), four destroyers, and
11 frigates.
"Play
the recording of the last battle on the big screen! Pay attention,
everyone!" I demanded, locking my eyes on the hologram that appeared in
the center of the hall.
The
battle began with a hussar charge by twenty high-speed frigates at one lone
target. The alien ship threw open its gates, and a stream of drones started
coming out. Jesus, what noobs! Instead of reducing the number of enemy combat
drones, the small ships of my fleet were trying to get through the enemy's energy
shield. After that, a heavy ship came, and it just got better from there. By
that point, though, there were barely any ships from the initial frigate wave
left. It looked really rough. The alien ship would let loose one cannon volley,
and one frigate from my fleet would go down. After the alien ship had taken
down the small fries, it concentrated on the big cruiser. It was destroyed
after five or six hits from the terrifying cannon. The second heavy cruiser
that had also come to the battle didn't survive much longer. If it hadn't been
for the Kingdom of Fastel fleet coming to finally take the enemy ship down, the
defeat would have been even more terrible. The recording of the battle ended. I
ripped myself from the screen and, after looking around unhurriedly at my
silent subjects, depressed after being made to watch their defeat, I said
calmly:
"Even
though that battle was reported to the rest of the Empire as a victory, let's
face facts. That was nothing short of them bending us over and having their way
with us. And now I want every one of you to tell me why we got our butts handed
to us, and what conclusions we can take from that painful lesson. Nicole, you
start."
She
straightened up even more and said loudly and clearly, looking past me
somewhere ahead of her:
"I
have no idea, Your Highness! It's beyond my level of competency!"
I
slowly walked around my unmoving subject before stopping directly in front of
her and repeating, softer this time:
"First
thing, at ease, lieutenant. Second, when speaking with someone, make eye
contact. It's hard to have a conversation with your ear or the back of your
head. Well, and third: although you are a junior staff officer, if you really
have no idea about the reason for the battle going the way it did, you aren't
in the right line of work. So, Nicole, let me have it. Don't be shy – tell me
your conclusions."
She
blushed even harder, stumbling a bit, then spoke out loudly, eyes on me:
"My
Prince, when the battle was beginning, an unconscionable lack of coordination
was allowed to take hold on our side. Our second most important gun, the heavy
cruiser Gentleman of the Night, only appeared on the battlefield after our
first heavy cruiser, Flamboyant, had already essentially been taken out of
commission. Thus, at no point did the alien ship have to fight against our two
main ships at once."
"Excellent
observation, lieutenant. You've proven that it's not for nothing that you work
at my headquarters. In an hour, I want you to make me a detailed report on the
timing of our ships' arrivals to battle position and a conclusion about why
this inconformity in action between our two main ships occurred. So, who wants
to talk next?"
After
a few seconds of silence, a massive, chubby man with space corporal badges
stepped forward.
"My
Prince, allow me to speak. What I have to say may come across as direct and
rude, but if panic hadn't taken hold, leading to six ships leaving the battle
immediately in the second phase, the outcome would have been better."
"What
was the reason for the panic?" I wondered, turning toward the corporal.
"The
main reason was the heavy losses sustained in the first phase of the battle.
Our fleet lost a third of its ships in four minutes," he said quietly, his
eyes pointed down. "The second reason was Your Highness's commands. They
were not always appropriate to the situation at hand in the battle, and were
nowhere near the caliber required to create the ideal conditions for
maintaining discipline."
Everyone
gasped at the space corporal's insolence. It looked like the staff officers
gathered there were expecting me to rain down wrath. But, instead, I stated
loudly and clearly:
"Popori
de Cacha, there’s no need to kill this person! It took a lot of bravery to say
what he said, and he said exactly the words I was hoping to hear."
As
I had assumed, the commander of my bodyguards appeared directly behind the
space corporal. The chameleon pulled his blade away and stepped aside,
returning to invisibility as he went. God damn is that effective! The staff
officers, already walking a tightrope in the Prince's presence before, started
breathing in turn. When I spoke, everyone paid an inordinate amount of
attention.
"Getting
offended by the truth would be a dumb move on my part. Yes, ladies and
gentlemen, I too have never before come face to face with an enemy so fierce,
so I lost heart, like many of you. However, I have already taken this new
information into account and come to my own conclusions, and I promise everyone
present that it will never happen again. Now I want the same from each of you.
It is very important to me that you understand that this hard lesson was not in
vain. I await your comments, advice and observations on the battle. You can
relax. There will not be any punitive measures from me today.”
At
first they were shy, but the officers gradually gathered more courage and
started speaking out. The last to speak was the head of the staff officers, the
gray-haired Admiral Kiro Sabuto, who said:
"My
Prince, the error was due to our initial underestimation of the enemy. We
should have joined up with the Kingdom of Fastel's fleet initially, before
attacking the alien ship. We didn't want to share the victor's laurels and we
paid dearly for that."
"That
is partially true, my friend. But I promise everyone present that our fleet
would have been capable of taking out the extraterrestrials' ship, if it hadn’t
been for our numerous errors. Our frigates were just screwing around. Instead
of destroying the many drones to reduce the amount of damage the enemy could do,
they tried to do a job they weren't made for and, for some reason, shot at the
main target. The light cruisers didn't go down from just one hit. No one was
stopping them from fleeing the battle. There were about twenty seconds between
shots from the enemy ship. So why then were our cruisers dropping like flies?!
It’s plain to see that it was due to weak preparation of our captains and
commanders. They clearly haven’t learned to react quickly to changing combat
conditions. The heavy cruisers took a long time to be destroyed. Their energy
shields held out for a few strikes. Note that some frigates and destroyers
tried to support the cruisers' shields. If these “healers” had not remained
occupied until that moment and those that remained would not have died under
attack from enemy drones, we would have been able to save the cruisers. Now,
pay attention to what happens at 3:43. Don't tell me no one noticed something
off?”
The
hologram operator rolled the section of the battle clip a few times, as I
ordered. The officers present remained silent. Finally, Nicole shyly
postulated:
"It
didn't shoot?"
"That's
right! The alien ship didn't shoot, despite the fact that it had had enough
time to recharge its cannon. Analyze all recordings and find me the reason why
the enemy was not able to shoot. If we can figure that out, we'll have the key
to defeating the aliens..."
Standing
change. Your relationship with the Empire Military Faction has improved.
Present
Empire Military faction opinion of you: -7 (mistrustful)
The
message arrived unexpectedly and threw me off a bit. I stumbled through the
middle of the phrase. I wonder who here did that? It was impossible to figure
out. There were too many players around me. But, in any case, it was pleasant
news: my speech had been judged worthy by those present.
"My
Prince, what are our further instructions?" inquired Admiral Sabuto.
I
noticed that the officers were listening avidly, and trying to speak
confidently and clearly.
"You
all understand that we need repair and reinforcements. The Kingdom of Fastel's
fleet helped us in that battle, but it will soon be going back home, and we
will not be going with them. We are going to the Himora station, where we'll be
sending our ships in for repair, undergoing several training sessions and
expecting reinforcements."
"Will
more ships be joining our fleet soon?" asked the admiral, not hiding his
joy at the good news.
"They
absolutely will, admiral. The frigate, Pyro-14 has just departed with the
mission of bringing us reinforcements. And I am preparing first thing to deal
with the specific problem of reinforcing our battered fleet. So, give our whole
fleet the order to prepare for departure. In exactly 10 minutes, we'll be
leaving through the warp jump to Himora.”
End of Preview
A special
pre-release discount! Click here to preorder Sector Eight
(Perimeter Defense: Book #1) on Amazon for only $2.99!
Release date: December 15 2015
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